enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [6] [unreliable source] Astroneer: 2019

  4. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    A procedurally generated dungeon map in the video game NetHack. Prior to graphically oriented video games, roguelike games, a genre directly inspired by Dungeons & Dragons adopted for solitary play, heavily utilized procedural generation to randomly produce dungeons, in the same manner that tabletop systems had done.

  5. Category:Shadowrun - Wikipedia

    en.wikipedia.org/wiki/Category:Shadowrun

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  6. Shadowrun - Wikipedia

    en.wikipedia.org/wiki/Shadowrun

    Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction. From its inception in 1989, it has spawned a franchise that includes a ...

  7. Catalyst Game Labs - Wikipedia

    en.wikipedia.org/wiki/Catalyst_Game_Labs

    Catalyst Game Labs (CGL) was created in May 2007 by InMediaRes Productions, LLC for the purpose of publishing print Shadowrun and Classic BattleTech sourcebooks. [1] In June 2007, WizKids transferred the licenses for both Shadowrun and Classic BattleTech from FanPro's United States subsidiary, FanPro LLC, to Catalyst, and in June 2008, Catalyst announced novels for Shadowrun and Classic ...

  8. Code generation - Wikipedia

    en.wikipedia.org/wiki/Code_generation

    In computing, code generation denotes software techniques or systems that generate program code which may then be used independently of the generator system in a runtime environment. Specific articles: Code generation (compiler), a mechanism to produce the executable form of computer programs, such as machine code, in some automatic manner

  9. Comparison of code generation tools - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_code...

    Well-formed output language code fragments Any programming language (proven for C, C++, Java, C#, PHP, COBOL) gSOAP: C / C++ WSDL specifications C / C++ code that can be used to communicate with WebServices. XML with the definitions obtained. Microsoft Visual Studio LightSwitch: C# / VB.NET Active Tier Database schema