enow.com Web Search

  1. Ad

    related to: single buffer and double buffer

Search results

  1. Results from the WOW.Com Content Network
  2. Multiple buffering - Wikipedia

    en.wikipedia.org/wiki/Multiple_buffering

    The term quad buffering is the use of double buffering for each of the left and right eye images in stereoscopic implementations, thus four buffers total (if triple buffering was used then there would be six buffers). The command to swap or copy the buffer typically applies to both pairs at once, so at no time does one eye see an older image ...

  3. Digital buffer - Wikipedia

    en.wikipedia.org/wiki/Digital_buffer

    A digital buffer (or a logic buffer) is an electronic circuit element used to copy a digital input signal and isolate it from any output load. For the typical case of using voltages as logic signals, a logic buffer's input impedance is high, so it draws little current from the input circuit , to avoid disturbing its signal .

  4. Circular buffer - Wikipedia

    en.wikipedia.org/wiki/Circular_buffer

    In computer science, a circular buffer, circular queue, cyclic buffer or ring buffer is a data structure that uses a single, fixed-size buffer as if it were connected end-to-end. This structure lends itself easily to buffering data streams. [1] There were early circular buffer implementations in hardware. [2] [3]

  5. Data buffer - Wikipedia

    en.wikipedia.org/wiki/Data_buffer

    In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...

  6. Swap chain - Wikipedia

    en.wikipedia.org/wiki/Swap_chain

    Triple Buffering may result in a frame being discarded without being displayed if two or more newer frames are completely rendered in the time it takes for one frame to be sent to the display. By contrast, Direct3D swap chains are a strict first-in, first-out queue , so every frame that is drawn by the application will be displayed even if ...

  7. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    Double buffering Using a dedicated buffer for rendering and copying the result to the screen buffer when finished. This prevents stutter on the screen and the user seeing rendering in progress. Drawcall A single rendering command submitted to a rendering API, referring to a single set of render states.

  8. Unum Group (UNM) Q4 2024 Earnings Call Transcript - AOL

    www.aol.com/unum-group-unm-q4-2024-183015354.html

    Image source: The Motley Fool. Unum Group (NYSE: UNM) Q4 2024 Earnings Call Feb 05, 2025, 8:00 a.m. ET. Contents: Prepared Remarks. Questions and Answers. Call ...

  9. Optical buffer - Wikipedia

    en.wikipedia.org/wiki/Optical_buffer

    A single fiber can serve as a buffer. However, a set of more than one is usually used. A possibility, for example, is to choose a certain length D {\displaystyle D} for the smallest fiber, and then let the second, third... have lengths 2 ⋅ D , 3 ⋅ D , … {\displaystyle 2\cdot D,3\cdot D,\ldots } .

  1. Ad

    related to: single buffer and double buffer