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  2. Loop (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Loop_(graph_theory)

    A graph with a loop on vertex 1. In graph theory, a loop (also called a self-loop or a buckle) is an edge that connects a vertex to itself. A simple graph contains no loops. Depending on the context, a graph or a multigraph may be defined so as to either allow or disallow the presence of loops (often in concert with allowing or disallowing ...

  3. Bouquet graph - Wikipedia

    en.wikipedia.org/wiki/Bouquet_graph

    , a bouquet with one vertex and four self-loop edges. In mathematics, a bouquet graph, for an integer parameter , is an undirected graph with one vertex and edges, all of which are self-loops. It is the graph-theoretic analogue of the topological rose, a space of circles joined at a point.

  4. Parallel breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Parallel_breadth-first_search

    Each vertex is assigned to a parallel entity. This vertex centric approach might only work well if the graph depth is very low. Graph depth in BFS is defined as the maximum distance of any vertex in the graph to the source vertex. Therefore, the vertex centric approach is well-suited for GPUs if every thread is mapped to exactly one vertex. [3]

  5. Ribbon graph - Wikipedia

    en.wikipedia.org/wiki/Ribbon_graph

    One may recover the surface itself by gluing a topological disk to the ribbon graph along each boundary component. The partition of the surface into vertex disks, edge disks, and face disks given by the ribbon graph and this gluing process is a different but related representation of the embedding called a band decomposition. [5] The surface ...

  6. Directed acyclic graph - Wikipedia

    en.wikipedia.org/wiki/Directed_acyclic_graph

    In the case of a directed graph, each edge has an orientation, from one vertex to another vertex. A path in a directed graph is a sequence of edges having the property that the ending vertex of each edge in the sequence is the same as the starting vertex of the next edge in the sequence; a path forms a cycle if the starting vertex of its first ...

  7. Configuration model - Wikipedia

    en.wikipedia.org/wiki/Configuration_model

    In network science, the Configuration Model is a family of random graph models designed to generate networks from a given degree sequence. Unlike simpler models such as the ErdÅ‘s–Rényi model, Configuration Models preserve the degree of each vertex as a pre-defined property. This flexibility allows the modeler to construct networks with ...

  8. Kruskal's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kruskal's_algorithm

    Create a forest (a set of trees) initially consisting of a separate single-vertex tree for each vertex in the input graph. Sort the graph edges by weight. Loop through the edges of the graph, in ascending sorted order by their weight. For each edge: Test whether adding the edge to the current forest would create a cycle.

  9. One-loop Feynman diagram - Wikipedia

    en.wikipedia.org/wiki/One-loop_Feynman_diagram

    Diagrams with loops (in graph theory, these kinds of loops are called cycles, while the word loop is an edge connecting a vertex with itself) correspond to the quantum corrections to the classical field theory. Because one-loop diagrams only contain one cycle, they express the next-to-classical contributions called the semiclassical contributions.