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  2. Match moving - Wikipedia

    en.wikipedia.org/wiki/Match_moving

    Match moving is primarily used to track the movement of a camera through a shot so that an identical virtual camera move can be reproduced in a 3D animation program. When new animated elements are composited back into the original live-action shot, they will appear in perfectly matched perspective and therefore appear seamless.

  3. Back-face culling - Wikipedia

    en.wikipedia.org/wiki/Back-face_culling

    For example, in a city street scene, there is generally no need to draw the polygons on the sides of the buildings facing away from the camera; they are completely occluded by the sides facing the camera. In general, back-face culling can be assumed to produce no visible artifact in a rendered scene if it contains only closed and opaque geometry.

  4. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [243] [244] Blender 2.76b was the last supported release for Windows XP and version 2.63 was the last supported release for PowerPC. Blender 2.83 LTS and 2.92 were the last supported versions for Windows 7. [245]

  5. Anim8or - Wikipedia

    en.wikipedia.org/wiki/Anim8or

    Anim8or is a freeware OpenGL-based 3D modeling and animation program by R. Steven Glanville, a software engineer at NVidia. Currently at stable version 1.01.1402, [1] it is a compact program with several tools which would normally be expected in high-end, paid software. To date, every version released has been under 3 MB, despite the fact that ...

  6. Motion (software) - Wikipedia

    en.wikipedia.org/wiki/Motion_(software)

    Motion is a software application produced by Apple Inc. for their macOS operating system. It is used to create and edit motion graphics , titling for video production and film production , and 2D and 3D compositing for visual effects.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  8. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most devices being driven by computer graphics hardware. It is a vast and recently ...

  9. List of built-in macOS apps - Wikipedia

    en.wikipedia.org/wiki/List_of_built-in_macOS_apps

    A client MacBook Air (lacking an optical drive) could then wirelessly connect to the other Mac or PC to perform system software installs. Remote Install Mac OS X was released as part of Mac OS X 10.5.2 on February 12, 2008. Support for the Mac mini was added in March 2009, allowing the DVD drive to be replaced with a second hard drive.