enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    Velocity refers to a displacement in one direction with respect to an interval of time. It is defined as the rate of change of displacement over change in time. [7] Velocity is a vector quantity, representing a direction and a magnitude of movement. The magnitude of a velocity is called speed.

  3. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    Velocity is a physical vector quantity: both magnitude and direction are needed to define it. The scalar absolute value of velocity is called speed, being a coherent derived unit whose quantity is measured in the SI (metric system) as metres per second (m/s or m⋅s −1). For example, "5 metres per second" is a scalar, whereas "5 metres per ...

  4. Speed - Wikipedia

    en.wikipedia.org/wiki/Speed

    The average speed of an object in an interval of time is the distance travelled by the object divided by the duration of the interval; [2] the instantaneous speed is the limit of the average speed as the duration of the time interval approaches zero. Speed is the magnitude of velocity (a vector), which indicates additionally the direction of ...

  5. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  6. Power (physics) - Wikipedia

    en.wikipedia.org/wiki/Power_(physics)

    If a mechanical system has no losses, then the input power must equal the output power. This provides a simple formula for the mechanical advantage of the system. Let the input power to a device be a force F A acting on a point that moves with velocity v A and the output power be a force F B acts on a point that moves with velocity v B.

  7. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)

  8. Proper velocity - Wikipedia

    en.wikipedia.org/wiki/Proper_velocity

    It is an alternative to ordinary velocity, the distance per unit time where both distance and time are measured by the observer. The two types of velocity, ordinary and proper, are very nearly equal at low speeds. However, at high speeds proper velocity retains many of the properties that velocity loses in relativity compared with Newtonian theory.

  9. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.