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The Graphics Device Interface in the architecture of Windows NT For example GDK makes use of GDI.. The Graphics Device Interface (GDI) is a legacy component of Microsoft Windows responsible for representing graphical objects and transmitting them to output devices such as monitors and printers.
The Hardware Abstraction Layer in the architecture of Windows NT. The Windows Hardware Abstraction Layer (HAL) is implemented in hal.dll. [1] The HAL implements a number of functions that are implemented in different ways by different hardware platforms, which in this context, refers mostly to the chipset.
The Windows Metafile vulnerability—also called the Metafile Image Code Execution and abbreviated MICE—is a security vulnerability in the way some versions of the Microsoft Windows operating system handled images in the Windows Metafile format.
The ROM BIOS starts the execution at the physical memory address 000FFFF0h. During this phase, BIOS first executes the Power-on self-test, then checks for the existence of a boot disk on drive A.
Pages for logged out editors learn more. Contributions; Talk; Gdi32.dll
In Windows 3.x and 95/98/ME, the boot loader phase is handled by MS-DOS.During the boot phase, CONFIG.SYS and AUTOEXEC.BAT are executed, along with the configuration settings files WIN.INI and SYSTEM.INI.
The Native API is a lightweight application programming interface (API) used by Windows NT's kernel and user mode applications. This API is used in the early stages of Windows NT startup process, when other components and APIs are still unavailable.
The Windows API, informally WinAPI, is the foundational application programming interface (API) that allows a computer program to access the features of the Microsoft Windows operating system in which the program is running.