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  2. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    Language designs that decouple inheritance from subtyping (interface inheritance) appeared as early as 1990; [21] a modern example of this is the Go programming language. Complex inheritance, or inheritance used within an insufficiently mature design, may lead to the yo-yo problem. When inheritance was used as a primary approach to structure ...

  3. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    Prior to Java 8, Java was not subject to the Diamond problem risk, because it did not support multiple inheritance and interface default methods were not available. JavaFX Script in version 1.2 allows multiple inheritance through the use of mixins. In case of conflict, the compiler prohibits the direct usage of the ambiguous variable or function.

  4. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    For example, a simple linearized object would consist of a length field, a code point identifying the class, and a data value. A more complex example would be a command consisting of the length and code point of the command and values consisting of linearized objects representing the command's parameters.

  5. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  6. Twin pattern - Wikipedia

    en.wikipedia.org/wiki/Twin_pattern

    In software engineering, the Twin pattern is a software design pattern that allows developers to model multiple inheritance in programming languages that do not support multiple inheritance. This pattern avoids many of the problems with multiple inheritance. [1]

  7. Class hierarchy - Wikipedia

    en.wikipedia.org/wiki/Class_hierarchy

    In general, the further down in the hierarchy a class appears, the more specialized its behavior. When a message is sent to an object, it is passed up the inheritance tree starting from the class of the receiving object until a definition is found for the method. This process is called upcasting.

  8. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Not all languages support multiple inheritance. For example, Java allows a class to implement multiple interfaces, but only inherit from one class. [22] If multiple inheritance is allowed, the hierarchy is a directed acyclic graph (or DAG for short), otherwise it is a tree. The hierarchy has classes as nodes and inheritance relationships as links.

  9. Delegation (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Delegation_(object...

    On the other hand, inheritance can be statically type-checked, while delegation generally cannot without generics (although a restricted version of delegation can be statically typesafe [7]). Delegation can be termed "run-time inheritance for specific objects." Here is a pseudocode example in a C#/Java like language: