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  2. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    All logical operators exist in C and C++ and can be overloaded in C++, albeit the overloading of the logical AND and logical OR is discouraged, because as overloaded operators they behave as ordinary function calls, which means that both of their operands are evaluated, so they lose their well-used and expected short-circuit evaluation property ...

  3. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    similar to a set, multiset, map, or multimap, respectively, but implemented using a hash table; keys are not ordered, but a hash function must exist for the key type. These types were left out of the C++ standard; similar containers were standardized in C++11, but with different names (unordered_set and unordered_map). Other types of containers ...

  4. Associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Associative_containers_(C++)

    A set is simply an ascending container of unique elements. As stated earlier, map and set only allow one instance of a key or element to be inserted into the container. If multiple instances of elements are required, use multimap or multiset. Both maps and sets support bidirectional iterators. For more information on iterators, see Iterators.

  5. Set (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Set_(abstract_data_type)

    In C++, the Standard Template Library (STL) provides the set template class, which is typically implemented using a binary search tree (e.g. red–black tree); SGI's STL also provides the hash_set template class, which implements a set using a hash table.

  6. Three-way comparison - Wikipedia

    en.wikipedia.org/wiki/Three-way_comparison

    In C++, the C++20 revision adds the spaceship operator <=>, which returns a value that encodes whether the 2 values are equal, less, greater, or unordered and can return different types depending on the strictness of the comparison. [3] The name's origin is due to it reminding Randal L. Schwartz of the spaceship in an HP BASIC Star Trek game. [4]

  7. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    ^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short, int, long, and (C99, C++11) long long, so they are implementation-dependent. In C and C++ short , long , and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more.

  8. C++14 - Wikipedia

    en.wikipedia.org/wiki/C++14

    C++14 is a version of the ISO/IEC 14882 standard for the C++ programming language. It is intended to be a small extension over C++11, featuring mainly bug fixes and small improvements, and was replaced by C++17. Its approval was announced on August 18, 2014. [1] C++14 was published as ISO/IEC 14882:2014 in December 2014. [2]

  9. Compare-and-swap - Wikipedia

    en.wikipedia.org/wiki/Compare-and-swap

    In computer science, compare-and-swap (CAS) is an atomic instruction used in multithreading to achieve synchronization.It compares the contents of a memory location with a given value and, only if they are the same, modifies the contents of that memory location to a new given value.