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  2. Rule 30 - Wikipedia

    en.wikipedia.org/wiki/Rule_30

    Rule 30 is an elementary cellular automaton introduced by Stephen Wolfram in 1983. [2] Using Wolfram's classification scheme, Rule 30 is a Class III rule, displaying aperiodic, chaotic behaviour. This rule is of particular interest because it produces complex, seemingly random patterns from simple, well-defined rules.

  3. Marcum Q-function - Wikipedia

    en.wikipedia.org/wiki/Marcum_Q-function

    Using the fact that (,) =, the generalized Marcum Q-function can alternatively be defined as a finite integral as (,) = ⁡ (+) ().However, it is preferable to have an integral representation of the Marcum Q-function such that (i) the limits of the integral are independent of the arguments of the function, (ii) and that the limits are finite, (iii) and that the integrand is a Gaussian function ...

  4. Wolfram Language - Wikipedia

    en.wikipedia.org/wiki/Wolfram_Language

    The Wolfram Language (/ ˈ w ʊ l f r əm / WUUL-frəm) is a proprietary, [7] general-purpose, very high-level multi-paradigm programming language [8] developed by Wolfram Research. It emphasizes symbolic computation , functional programming , and rule-based programming [ 9 ] and can employ arbitrary structures and data. [ 9 ]

  5. Pattern calculus - Wikipedia

    en.wikipedia.org/wiki/Pattern_calculus

    The second, or default case x -> 1 matches the pattern x against the argument and returns 1. This case is used only if the matching failed in the first case. The first, or special case matches against any compound, such as a non-empty list, or pair. Matching binds x to the left component and y to the right component. Then the body of the case ...

  6. Wolfram Demonstrations Project - Wikipedia

    en.wikipedia.org/wiki/Wolfram_Demonstrations_Project

    The Wolfram Demonstrations Project is an open-source collection of interactive programmes called Demonstrations. It is hosted by Wolfram Research. At its launch, it contained 1300 demonstrations but has grown to over 10,000. The site won a Parents' Choice Award in 2008.

  7. Pattern matching - Wikipedia

    en.wikipedia.org/wiki/Pattern_matching

    In computer science, pattern matching is the act of checking a given sequence of tokens for the presence of the constituents of some pattern. In contrast to pattern recognition, the match usually has to be exact: "either it will or will not be a match." The patterns generally have the form of either sequences or tree structures.

  8. WolframAlpha - Wikipedia

    en.wikipedia.org/wiki/WolframAlpha

    Wolfram Language WolframAlpha ( / ˈ w ʊ l f . r əm -/ WUULf-rəm- ) is an answer engine developed by Wolfram Research . [ 1 ] It is offered as an online service that answers factual queries by computing answers from externally sourced data.

  9. Rete algorithm - Wikipedia

    en.wikipedia.org/wiki/Rete_algorithm

    The Rete algorithm (/ ˈ r iː t iː / REE-tee, / ˈ r eɪ t iː / RAY-tee, rarely / ˈ r iː t / REET, / r ɛ ˈ t eɪ / reh-TAY) is a pattern matching algorithm for implementing rule-based systems. The algorithm was developed to efficiently apply many rules or patterns to many objects, or facts, in a knowledge base. It is used to determine ...

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