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Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
Visual Studio 2015 is the first version to support Windows 10 and the last version to support Windows 8, Windows Server 2008 R2 SP1 and Windows Server 2012; it's also the last version to support targeting Windows XP SP3, Windows Server 2003 SP2, Windows Vista SP2 and Windows Server 2008 SP2 for C++ applications.
Microsoft Script Debugger is relatively minimal debugger for Windows Script Host-supported scripting languages, such as VBScript and JScript.Its user interface allows the user to set breakpoints and/or step through execution of script code line by line, and examine values of variables and properties after any step.
Many video gaming mod, cheat codes, such as level cheat code, invincibility, etc. were originally introduced as debug code to allow the programmers and/or testers to skip hindrances that would prevent them from rapidly getting to parts of the game that needed to be tested; and in these cases cheat modes are often referred to as debugging mode.
The line-oriented debugger DEBUG.EXE is an external command in operating systems such as DOS, OS/2 and Windows (only in 16-bit/32-bit versions [1]).. DEBUG can act as an assembler, disassembler, or hex dump program allowing users to interactively examine memory contents (in assembly language, hexadecimal or ASCII), make changes, and selectively execute COM, EXE and other file types.
Winpdb debugging itself. A debugger is a computer program used to test and debug other programs (the "target" programs). Common features of debuggers include the ability to run or halt the target program using breakpoints, step through code line by line, and display or modify the contents of memory, CPU registers, and stack frames.
An article in "Airforce" (June 1945 p. 50) refers to debugging aircraft cameras. The seminal article by Gill [3] in 1951 is the earliest in-depth discussion of programming errors, but it does not use the term bug or debugging. In the ACM's digital library, the term debugging is first used in three papers from 1952 ACM National Meetings.
For this reason, the widespread use of these full screen animators in the mainframe world had to await the arrival of transaction processing systems - such as CICS in the early 1970s and were initially limited to debugging application programs operating within that environment. Later versions of the same products provided cross region ...