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  2. Dev-C++ - Wikipedia

    en.wikipedia.org/wiki/Dev-C++

    Dev-C++ is a free full-featured integrated development environment (IDE) distributed under the GNU General Public License for programming in C and C++. It was originally developed by Colin Laplace and was first released in 1998. It is written in Delphi. It is bundled with, and uses, the MinGW or TDM-GCC 64bit port of the GCC as its compiler.

  3. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  4. LWJGL - Wikipedia

    en.wikipedia.org/wiki/LWJGL

    The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java.It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan, OpenGL, OpenAL and OpenCL.

  5. Clang - Wikipedia

    en.wikipedia.org/wiki/Clang

    Clang (/ ˈ k l æ ŋ /) [6] is a compiler front end for the programming languages C, C++, Objective-C, Objective-C++, and the software frameworks OpenMP, [7] OpenCL, RenderScript, CUDA, SYCL, and HIP. [8] It acts as a drop-in replacement for the GNU Compiler Collection (GCC), supporting most of its compiling flags and unofficial language ...

  6. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software ; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.

  7. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.

  8. CMake - Wikipedia

    en.wikipedia.org/wiki/CMake

    Support automatic dependency scanning of C/C++ header files; All features must work consistently and equally well on all supported platforms; For various reasons, CMake developers chose to develop a scripting language for CMake instead of using Tcl – a popular language for building at the time. Use of Tcl would have then added a dependency to ...

  9. GNU Debugger - Wikipedia

    en.wikipedia.org/wiki/GNU_Debugger

    IDEs such as Codelite, Code::Blocks, Dev-C++, Geany, GNAT Programming Studio (GPS), KDevelop, Qt Creator, Lazarus, MonoDevelop, Eclipse, NetBeans, and Visual Studio can interface with GDB. GNU Emacs has a "GUD mode" and tools for Vim exist (e.g. clewn). These offer facilities similar to debuggers found in IDEs.

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