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As of December 2024, Ruffle supports most older Flash content, which use ActionScript 1.0 and 2.0, with 95% of the language and 78% of the API having been implemented. [8] Support for ActionScript 3.0 has improved significantly since August 2022, with about 90% of the language and 76% of the API having been implemented, and an additional 7% of ...
ActionScript 2 extensions allowing for three-dimensional location and rotation of Flash elements. Scaleform 4 includes support for ActionScript 3's built-in 3D capabilities, making 3Di unnecessary. [ 19 ]
An SWC file is a package of precompiled Flash symbols and ActionScript code that allows a Flash or Flex developer to distribute classes and assets, or to avoid recompiling symbols and code that will not change. [1] [2] SWC files can be generated by the Adobe Flash Professional authoring tool, and by Flash Builder (or its companion compiler ...
In previous versions of ActionScript, undefined was the default value for instances of the Object class. In ActionScript 3.0, the default value for Object instances is null. ActionScript 3 some complex data types [13] Array: Contains a list of data. Though ActionScript 3 is a strongly typed language, the contents of an Array may be of any type ...
CrossBridge uses the LLVM and GCC as compiler backends, in order to compile C++ code, optimize it, and transform it to run within AVM2 (ActionScript Virtual Machine 2). Programs built with CrossBridge are up to 10 times faster than normal ActionScript code, [4] [5] [6] but up to 2× to 10× slower than native C++ code. [11]
The Apache Flex ActionScript 3.0 compiler generates SWF files from ActionScript 3 files. Flex was the primary ActionScript 3 compiler and was actively developed by Adobe before it was donated to Apache Software Foundation in 2011. Adobe Animate – primarily used to design graphics and animation, but supports ActionScript scripting and debugging.
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Action Message Format (AMF) is a binary format used to serialize object graphs such as ActionScript objects and XML, or send messages between an Adobe Flash client and a remote service, usually a Flash Media Server or third party alternatives. The Actionscript 3 language provides classes for encoding and decoding from the AMF format.