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The purpose of argumentation (also called persuasive writing) is to prove the validity of an idea, or point of view, by presenting sound reasoning, discussion, and argument to thoroughly convince the reader. Persuasive writing/persuasion is a type of argumentation with the additional aim to urge the reader to take some form of action.
The four square writing method is a way for teaching writing to children in school. While primarily used to teach persuasive writing , it has also been used to help teach deconstruction . [ 1 ] The method was developed by Judith S. Gould [ 2 ] and Evan Jay Gould.
Persuasive writing is a form of written arguments designed to convince, motivate, or sway readers toward a specific point of view or opinion on a given topic. This writing style relies on presenting reasoned opinions supported by evidence that substantiates the central thesis .
Example of an early argument map, from Richard Whately's Elements of Logic (1852 edition). Argumentation theory is the interdisciplinary study of how conclusions can be supported or undermined by premises through logical reasoning.
Spider mapping, sometimes called a semantic map, is a graphic organizer or concept map that can be used for brainstorming ideas, aspects, and thoughts typically on a single theme or topic. It is used to sort and evaluate multiple ideas and to show relationships between ideas.
Ethical persuasion concerns the moral principles associated with a speaker's use of persuasion to influence an audience's beliefs, attitudes, intentions, motivations, or behaviors.
A graphic organizer, also known as a knowledge map, concept map, story map, cognitive organizer, advance organizer, or concept diagram, is a pedagogical tool that uses visual symbols to express knowledge and concepts through relationships between them. [1]
Principles and parameters is a framework within generative linguistics in which the syntax of a natural language is described in accordance with general principles (i.e. abstract rules or grammars) and specific parameters (i.e. markers, switches) that for particular languages are either turned on or off.
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