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Data-dependent jitter (DDJ) is a specific class of timing jitter. In particular, it is a form of deterministic jitter which is correlated with the sequence of bits in the data stream. It is also a form of ISI .
The Time-Triggered Ethernet (SAE AS6802) (also known as TTEthernet or TTE) standard defines a fault-tolerant synchronization strategy for building and maintaining synchronized time in Ethernet networks, and outlines mechanisms required for synchronous time-triggered packet switching for critical integrated applications and integrated modular avionics (IMA) architectures.
Jitter in serial bus architectures is measured by means of eye patterns. There are standards for jitter measurement in serial bus architectures. The standards cover jitter tolerance, jitter transfer function and jitter generation, with the required values for these attributes varying among different applications. Where applicable, compliant ...
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Deterministic Networking (DetNet) is an effort by the IETF DetNet Working Group to study implementation of deterministic data paths for real-time applications with extremely low data loss rates, packet delay variation (jitter), and bounded latency, such as audio and video streaming, industrial automation, and vehicle control.
The different AVB/TSN standards documents specified by IEEE 802.1 can be grouped into three basic key component categories that are required for a complete real-time communication solution based on switched Ethernet networks with deterministic quality of service (QoS) for point-to-point connections. Each and every standard specification can be ...
Instantaneous packet delay variation is the difference between successive packets—here RFC 3393 does specify the selection criteria—and this is usually what is loosely termed "jitter", although jitter is also sometimes the term used for the variance of the packet delay. As an example, say packets are transmitted every 20 ms.
A "hard" real-time operating system (hard RTOS) has less jitter than a "soft" real-time operating system (soft RTOS); a late answer is a wrong answer in a hard RTOS while a late answer is acceptable in a soft RTOS. The chief design goal is not high throughput, but rather a guarantee of a soft or hard performance category.