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IO-Link is a short distance, bi-directional, digital, point-to-point, wired (or wireless), industrial communications networking standard (IEC 61131-9) used for connecting digital sensors and actuators to either a type of industrial fieldbus or a type of industrial Ethernet. [1]
Standard input is a stream from which a program reads its input data. The program requests data transfers by use of the read operation. Not all programs require stream input.
Comparison of the I/O memory management unit (IOMMU) to the memory management unit (MMU).. In computing, an input–output memory management unit (IOMMU) is a memory management unit (MMU) connecting a direct-memory-access–capable (DMA-capable) I/O bus to the main memory.
Bjarne Stroustrup, the creator of C++, wrote the first version of the stream I/O library in 1984, as a type-safe and extensible alternative to C's I/O library. [5] The library has undergone a number of enhancements since this early version, including the introduction of manipulators to control formatting, and templatization to allow its use with character types other than char.
Steam Link is a hardware and software product developed by Valve Corporation for streaming Steam content from a personal computer or Steam Machine wirelessly to a mobile device or other monitor. Steam Link was originally released as a hardware device alongside the debut of Steam Machines in November 2015. [3]
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A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game.The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players.
The "Link" header field must then have a "rel" parameter whose value is "blocked-by". This is intended to identify the entity implementing the blocking (an ISP, DNS provider, caching system, etc.), not the legal authority mandating the block. [ 14 ]