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  2. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In C++, a class can overload all of the pointer operations, so an iterator can be implemented that acts more or less like a pointer, complete with dereference, increment, and decrement. This has the advantage that C++ algorithms such as std::sort can immediately be applied to plain old memory buffers, and that there is no new syntax to learn.

  3. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    In computer programming, an iterator is an object that progressively provides access to each item of a collection, in order. [1] [2] [3]A collection may provide multiple iterators via its interface that provide items in different orders, such as forwards and backwards.

  4. Fold (higher-order function) - Wikipedia

    en.wikipedia.org/wiki/Fold_(higher-order_function)

    Folds can be regarded as consistently replacing the structural components of a data structure with functions and values. Lists, for example, are built up in many functional languages from two primitives: any list is either an empty list, commonly called nil ([]), or is constructed by prefixing an element in front of another list, creating what is called a cons node ( Cons(X1,Cons(X2,Cons ...

  5. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement.

  6. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    Maple has two forms of for-loop, one for iterating over a range of values, and the other for iterating over the contents of a container. The value range form is as follows: for i from f by b to t while w do # loop body od; All parts except do and od are optional. The for I part, if present, must come first.

  7. Go (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go_(programming_language)

    Go 1 guarantees compatibility [45] for the language specification and major parts of the standard library. All versions up through the current Go 1.23 release [46] have maintained this promise. Go does not follow SemVer; rather, each major Go release is supported until there are two newer major releases.

  8. Infinite loop - Wikipedia

    en.wikipedia.org/wiki/Infinite_loop

    One common cause, for example, is that a programmer intends to iterate over sequence of nodes in a data structure such as a linked list or tree, executing the loop code once for each node. Improperly formed links can create a reference loop in the data structure, where one node links to another that occurs earlier in the sequence.

  9. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert' operations. The dictionary problem is the classic problem of designing efficient data structures that implement associative arrays. [2] The two major solutions to the dictionary problem are hash tables and search trees.