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Electrostatic speakers can have lower harmonic distortion but suffer higher intermodulation distortion. 3% distortion residue corresponds to 1 or 2% total harmonic distortion. Professional monitors may maintain modest distortion up to around 110 dB SPL at 1 m, but almost all domestic speaker systems distort badly above 100 dB SPL.
A system may have low distortion for a steady-state signal, but not on sudden transients. In amplifiers, this problem can be traced to power supplies in some instances, to insufficient high-frequency performance or to excessive negative feedback. Related measurements are slew rate and rise time. Distortion in transient response can be hard to ...
An audio analyzer is a test and measurement instrument used to objectively quantify the audio performance of electronic and electro-acoustical devices. Audio quality metrics cover a wide variety of parameters, including level, gain, noise, harmonic and intermodulation distortion, frequency response, relative phase of signals, interchannel crosstalk, and more.
Audio restoration is the process of removing imperfections (such as hiss, impulse noise, crackle, wow and flutter, background noise, and mains hum) from sound recordings. Audio restoration can be performed directly on the recording medium (for example, washing a gramophone record with a cleansing solution), or on a digital representation of the ...
Block diagram of the signal-flow for a common feedback loop [1]: 118 . Audio feedback (also known as acoustic feedback, simply as feedback) is a positive feedback situation that may occur when an acoustic path exists between an audio output (for example, a loudspeaker) and its audio input (for example, a microphone or guitar pickup).
Clipping can occur within a system as processing (e.g. an all-pass filter) can change the phase relationship between spectral components of a signal in such a way as to create excessive peak outputs. The excessive peaks may become clipped even though the system can play any simple sine wave signals of the same level without clipping.
To understand a system with an input and an output, such as an audio amplifier, we start with an ideal system where the transfer function is linear and time-invariant. When a sinusoidal signal of frequency ω passes through a non-ideal, non-linear device, additional content is added at multiples nω (harmonics) of the original frequency. THD is ...
Early digital audio gear and video games used 8-bit integer samples or less. Roland's classic TR-909 drum machine used 6-bit integer samples. The number of bits used in each sample directly affects the signal-to-noise ratio and dynamic range of the digital signal, specifically by determining the amplitude of a kind of noise called quantization ...