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  2. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    Here, , and will be used to denote the initial velocity, the velocity along the direction of x and the velocity along the direction of y, respectively. The mass of the projectile will be denoted by m , and μ := k / m {\displaystyle \mu :=k/m} .

  3. Trajectory - Wikipedia

    en.wikipedia.org/wiki/Trajectory

    The initial velocity, v i, is the speed at which said object is launched from the point of origin. The initial angle , θ i , is the angle at which said object is released. The g is the respective gravitational pull on the object within a null-medium.

  4. Tsiolkovsky rocket equation - Wikipedia

    en.wikipedia.org/wiki/Tsiolkovsky_rocket_equation

    A rocket's required mass ratio as a function of effective exhaust velocity ratio. The classical rocket equation, or ideal rocket equation is a mathematical equation that describes the motion of vehicles that follow the basic principle of a rocket: a device that can apply acceleration to itself using thrust by expelling part of its mass with high velocity and can thereby move due to the ...

  5. Range of a projectile - Wikipedia

    en.wikipedia.org/wiki/Range_of_a_projectile

    d is the total horizontal distance travelled by the projectile. v is the velocity at which the projectile is launched; g is the gravitational acceleration—usually taken to be 9.81 m/s 2 (32 f/s 2) near the Earth's surface; θ is the angle at which the projectile is launched; y 0 is the initial height of the projectile

  6. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    They are often referred to as the SUVAT equations, where "SUVAT" is an acronym from the variables: s = displacement, u = initial velocity, v = final velocity, a = acceleration, t = time. [ 10 ] [ 11 ] In these variables, the equations of motion would be written

  7. Ballistic pendulum - Wikipedia

    en.wikipedia.org/wiki/Ballistic_pendulum

    The time is divided by the number of oscillations to obtain the period. Once this is done, the formula = generates a more precise constant to replace the value 0.2018 in the above equation. Just like above, the velocity of the bullet is calculated using the formula: [9]

  8. External ballistics - Wikipedia

    en.wikipedia.org/wiki/External_ballistics

    The second reference drag curve is adjusted to equal the Siacci/Mayevski retardation rate function at a projectile velocity of 2600 fps (792.5 m/s) using a .30-06 Springfield Cartridge, Ball, Caliber .30 M2 152 grains (9.8 g) rifle spitzer bullet with a slope or deceleration constant factor of 0.5 in the supersonic flight regime. In other ...

  9. Ballistics - Wikipedia

    en.wikipedia.org/wiki/Ballistics

    A projectile is any object projected into space (empty or not) by the exertion of a force. Although any object in motion through space (for example a thrown baseball) is a projectile, the term most commonly refers to a weapon. [8] [9] Mathematical equations of motion are used to analyze projectile trajectory. [citation needed]