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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  3. Garry Kitchen's GameMaker - Wikipedia

    en.wikipedia.org/wiki/Garry_Kitchen's_GameMaker

    Garry Kitchen's GameMaker is an integrated development environment for the Commodore 64, Apple II, and IBM PC compatibles, created by Garry Kitchen and released by Activision in 1985. It is one of the earliest all-in-one game design products aimed at the general consumer, preceded by Broderbund's The Arcade Machine in 1982.

  4. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Game-Maker 2.0: Includes both 1.2 MB floppy and 1.44 MB microfloppy disks containing the full set of RSD tools plus the games Tutor (a replacement for Animation), Sample, Terrain, Houses, Pipemare, Nebula, and Penguin Pete. Both versions 2.0 and 2.02 include a square-bound 94-page user manual and several leaflets about the use of the software.

  5. Software cracking - Wikipedia

    en.wikipedia.org/wiki/Software_cracking

    Software crack illustration. Software cracking (known as "breaking" mostly in the 1980s [1]) is an act of removing copy protection from a software. [2] Copy protection can be removed by applying a specific crack. A crack can mean any tool that enables breaking software protection, a stolen product key, or guessed password. Cracking software ...

  6. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    Textures must be of a power of 2 (such as 256×128, 1024×256, or 64×64) for best effects. Odd ones (like 394×213 or 723×1280) look worse and are slower at rendering. The top is the tool bar which allows the user to manipulate objects, add new objects (such as entities, sounds, and lights), build a level, run it, and several other options.

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Adventure games: Adventure Master, World Builder, Adventure Game Studio, Twine, Wintermute Engine, SLUDGE [7] First-person shooters: 3D Game Creation System, FPS Creator, Silent Walk FPS Creator, [8] Raycasting Game Maker, [9] Easy FPS Editor [10] Fighting games: Fighter Maker, Mugen, IKEMEN Go [11]

  8. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...

  9. List of graphic adventure games - Wikipedia

    en.wikipedia.org/.../List_of_graphic_adventure_games

    First graphic adventure game, featuring black and white visuals. ADL (Adventure Development Language) Wizard and the Princess: On-Line Systems: On-Line Systems Apple II, Apple II Plus, Atari 8-bit, Commodore 64, IBM PC, PCjr, FM-7, PC-88, PC-98: August 1980: ADL (Adventure Development Language) Mission Asteroid: On-Line Systems: On-Line Systems

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