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FidelityFX Super Resolution (FSR) is used to upsample an input image into a higher resolution. There are multiple versions of FSR with distinctive upscaling technique and image quality: FSR 1 is a spatial upscaler based on or similar to the Lanczos algorithm, requiring an anti-aliased lower resolution image. It also performs edge reconstruction ...
1.2 1.3 (GCN 4) Supported 2016 Radeon RX 480 Polaris: 2017 Radeon 520/530 Radeon RX 530/550/570/580 Vega: GCN 5 th gen: 14 nm 7 nm 1.3 11 (FL 12_1) 12 (FL 12_1) 2017 Radeon Vega Frontier Edition Navi: RDNA: 7 nm 2019 Radeon RX 5700 (XT) Navi 2X: RDNA 2: 7 nm 6 nm 11 (FL 12_1) 12 (FL 12_2) 2020 Radeon RX 6800 (XT) Navi 3X: RDNA 3: 6 nm 5 nm 2022 ...
Radeon Super Resolution is image upscaling technology similar to FidelityFX Super Resolution (FSR), but it does not have to be customized for specific games. It works on thousands of games, but AMD recommends using FSR when available. [ 9 ]
Specialized CAS for resultant computation and linear algebra with polynomial entries FORM: J.A.M. Vermaseren 1984 1989 4.3.1: 11 April 2023 [9] Free GNU GPL: CAS designed mainly for particle physics: FriCAS: Waldek Hebisch 2007 2007 1.3.11: 1 July 2024: Free modified BSD license: Full-featured general purpose CAS. Especially strong at symbolic ...
Super-resolution imaging (SR) is a class of techniques that improve the resolution of an imaging system. In optical SR the diffraction limit of systems is transcended, while in geometrical SR the resolution of digital imaging sensors is enhanced.
Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [4] At that time, the results were limited to a few video games, namely Battlefield V, [5] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.
For Far Cry 6, Ubisoft introduced more features to the Dunia 2 engine such as ray tracing support on the PC version, [183] [184] and support for AMD's open source variable resolution technology, FidelityFX Super Resolution. [185] [186] Aside from the main entries in the Far Cry series, the Dunia 2 engine is also used in the spin-off games.
In computer science, compare-and-swap (CAS) is an atomic instruction used in multithreading to achieve synchronization. It compares the contents of a memory location with a given value and, only if they are the same, modifies the contents of that memory location to a new given value.