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  2. Source lines of code - Wikipedia

    en.wikipedia.org/wiki/Source_lines_of_code

    One punched card usually represented one line of code. It was one discrete object that was easily counted. It was the visible output of the programmer, so it made sense to managers to count lines of code as a measurement of a programmer's productivity, even referring to such as "card images". Today, the most commonly used computer languages ...

  3. Reference counting - Wikipedia

    en.wikipedia.org/wiki/Reference_counting

    The reference count of a string is checked before mutating a string. This allows reference count 1 strings to be mutated directly whilst higher reference count strings are copied before mutation. This allows the general behaviour of old style pascal strings to be preserved whilst eliminating the cost of copying the string on every assignment.

  4. Word count - Wikipedia

    en.wikipedia.org/wiki/Word_count

    Word count is commonly used by translators to determine the price of a translation job. Word counts may also be used to calculate measures of readability and to measure typing and reading speeds (usually in words per minute). When converting character counts to words, a measure of 5 or 6 characters to a word is generally used for English. [1]

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    In the STL, there is a std::for_each template function which can iterate on STL containers and call a unary function for each element. [22] The functionality also can be constructed as macro on these containers. [23] a Count-controlled looping is effected by iteration across an integer interval; early exit by including an additional condition ...

  6. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit [1] of software logic that has a well-defined interface and behavior and can be invoked multiple times.

  7. Generator (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Generator_(computer...

    In computer science, a generator is a routine that can be used to control the iteration behaviour of a loop.All generators are also iterators. [1] A generator is very similar to a function that returns an array, in that a generator has parameters, can be called, and generates a sequence of values.

  8. HyperLogLog - Wikipedia

    en.wikipedia.org/wiki/HyperLogLog

    The HyperLogLog has three main operations: add to add a new element to the set, count to obtain the cardinality of the set and merge to obtain the union of two sets. Some derived operations can be computed using the inclusion–exclusion principle like the cardinality of the intersection or the cardinality of the difference between two HyperLogLogs combining the merge and count operations.

  9. Satisfiability modulo theories - Wikipedia

    en.wikipedia.org/wiki/Satisfiability_modulo_theories

    In computer science and mathematical logic, satisfiability modulo theories (SMT) is the problem of determining whether a mathematical formula is satisfiable.It generalizes the Boolean satisfiability problem (SAT) to more complex formulas involving real numbers, integers, and/or various data structures such as lists, arrays, bit vectors, and strings.