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The music for Call of Duty: World at War was composed by Sean Murray. He had worked with Brian Tuey, Treyarch's audio director, on True Crime: New York City, the sequel to the first True Crime: Streets of LA. Murray said Tuey "knew I would bring a fresh approach to Call of Duty: World at War". Adam Levenson, the audio director of Activision ...
Call of Duty: World at War – Final Fronts is a first-person shooter video game for the PlayStation 2 console, released in November 2008. [4] It is the counterpart to Call of Duty: World at War and features 13 missions in total, set in World War II.
Call of Duty: World at War – Zombies (also known as simply Call of Duty: Zombies) was a first-person shooter video game developed by Ideaworks Game Studio, and published by Activision for iOS. It was a spin-off of the Call of Duty series, and based on the Zombies mode of Call of Duty: World at War . [ 1 ]
A new Call of Duty title set in World War II was alluded to in a 2014 Call of Duty: Advanced Warfare launch interview with Michael Condrey, co-founder of Sledgehammer Games. In the interview by Metro, the interviewer asked him what the possibilities of where the next Call of Duty could go in terms of setting. Condrey responded, "Some of my ...
The game includes a campaign with a series of missions based in World War II's Pacific Ocean theater of World War II and Eastern front with American, British and Soviet campaigns. [6] Missions are chronological and often sequential. World at War offers a quick play mode that lets the player access any mission they have won in the campaign.
Call of Duty: World at War – Final Fronts is the PlayStation 2 adaptation of Call of Duty: World at War. Developed by Rebellion Developments, Final Fronts features three campaigns involving the U.S. fighting in the Pacific theater, the Battle of the Bulge, and the British advancing on the Rhine River into Germany.
Call of Duty Zombies can refer to: The modes developed by Treyarch: The Nazi Zombies mode in World at War. The modes mobile adaptation; The mode in Black Ops.
In Call of Duty: World at War, Black Ops, Black Ops II, Black Ops III and Black Ops IV, he provides the voice of Takeo Masaki, a Japanese WWII soldier and WWI warrior in the Zombies game mode. In the arena of non-animation voiceover work, Kane recorded commercials, film trailers and television promos.
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