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The website provides a free online collection of multimedia including educational games, videos, images, and lesson plans, with a focus on game-based learning. Spongelab.com is a web-based teaching platform that allows educators to combine science, discovery learning tools and technology to create a visually engaging interactive whole. [ 1 ]
This category lists video games developed by Funnybone Interactive, formerly known as The Cute Company. Pages in category "Funnybone Interactive games" The following 3 pages are in this category, out of 3 total.
Headbone Interactive, Inc. was an American children-oriented multimedia company located in Seattle, Washington founded around 1993–1994 by Susan Lammers and her husband Walter Euyang. The company folded in October 2001 when their official website went offline.
The name "knucklebones" is derived from the Ancient Greek version of the game, which uses the astragalus (a bone in the ankle, or hock) of a sheep. [2] However, different variants of the game from various cultures use other objects, including stones, seashells , seeds , and cubes.
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The games in this table are developed under a free and open-source license with free content which allows reuse, modification and commercial redistribution of the whole game. Licenses can be public domain , GPL , BSD , Creative Commons , zlib , MIT , Artistic License or other (see the comparison of Free and open-source software and the ...
Living Books is a series of interactive read-along adventures aimed at children aged 3–9. Created by Mark Schlichting, the series was mostly developed by Living Books for CD-ROM and published by Broderbund for Mac OS and Microsoft Windows.
McGee was the first game in a series for preschoolers in 1989. The program allows kids to control young McGee, a preschooler himself, in and around his house. This is done from the mouse by pointing and clicking at the pictorial icons at the bottom of screen. For instance, if you click on the ball, McGee will start playing with it.
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