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  2. File:Doom – Game’s logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Doom_–_Game’s_logo...

    This logo image consists only of simple geometric shapes or text. It does not meet the threshold of originality needed for copyright protection, and is therefore in the public domain . Although it is free of copyright restrictions, this image may still be subject to other restrictions .

  3. File:Doom and gloom.jpg - Wikipedia

    en.wikipedia.org/wiki/File:Doom_and_gloom.jpg

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate

  4. File:Clear-logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Clear-logo.svg

    This logo image consists only of simple geometric shapes or text. It does not meet the threshold of originality needed for copyright protection, and is therefore in the public domain. Although it is free of copyright restrictions, this image may still be subject to other restrictions.

  5. John Carmack - Wikipedia

    en.wikipedia.org/wiki/John_Carmack

    John D. Carmack II [1] (born August 21, [a] 1970) [1] is an American computer programmer and video game developer.He co-founded the video game company id Software and was the lead programmer of its 1990s games Commander Keen, Wolfenstein 3D, Doom, Quake, and their sequels.

  6. Doom 3 - Wikipedia

    en.wikipedia.org/wiki/Doom_3

    Doom 3 is a story-driven action game played from a first-person perspective with occasional cutscenes in a third-person perspective.As with previous Doom games, the main objective is to successfully pass through its levels, defeating a variety of enemy characters intent on killing the player's character.

  7. Development of Doom - Wikipedia

    en.wikipedia.org/wiki/Development_of_Doom

    Adrian Carmack was the lead artist for Doom, with Kevin Cloud as an additional artist. Additionally, Don Ivan Punchatz was hired to create the package art and logo, and his son Gregor Punchatz created some of the monsters. Doom was the style of game that Adrian Carmack had wanted to create since id was founded, one with a dark style and demons ...

  8. id Tech 4 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_4

    id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3.The engine was designed by John Carmack, who also created previous game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field.

  9. Doom 3: Worlds on Fire - Wikipedia

    en.wikipedia.org/wiki/Doom_3:_Worlds_on_Fire

    The year is 2144 and the battle over Earth's precious resources has raged for a century. With global economies in ruins and all-out world war more than a possibility, the U.S government turned to the Union Aerospace Corporation, giving it carte blanche on the legendary red planet of Mars in a desperate bid to construct an off-world outpost that might provide resources and a military advantage ...