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Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]
The problem is that, while virtual functions are dispatched dynamically in C++, function overloading is done statically. The problem described above can be resolved by simulating double dispatch, for example by using a visitor pattern. Suppose the existing code is extended so that both SpaceShip and ApolloSpacecraft are given the function
Overriding refers to a subclass redefining the implementation of a method of its superclass. For example, findArea may be a method defined on a shape class, [2] triangle, etc. would each define the appropriate formula to calculate their area. The idea is to look at objects as "black boxes" so that changes to the internals of the object can be ...
As an example, a File object and a Database object both have a StoreRecord method that can be used to write a personnel record to storage. Their implementations differ. A program holds a reference to an object which may be either a File object or a Database object. Which it is may have been determined by a run-time setting, and at this stage ...
Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes.
In some programming languages, function overloading or method overloading is the ability to create multiple functions of the same name with different implementations. Calls to an overloaded function will run a specific implementation of that function appropriate to the context of the call, allowing one function call to perform different tasks ...
The previous section notwithstanding, there are other ways in which ad hoc polymorphism can work out. Consider for example the Smalltalk language. In Smalltalk, the overloading is done at run time, as the methods ("function implementation") for each overloaded message ("overloaded function") are resolved when they are about to be executed.
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