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  2. Health (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Health_(game_terminology)

    The 1982 Apple II platform game Crisis Mountain displays health as a number from 3 (full) to 0 (dead), and health gradually regenerates over time. [60] In Hydlide (1984) and the Ys series, [ 61 ] [ 62 ] the character's health (represented as both hit points and a health meter) are restored when the character does not move.

  3. Status effect - Wikipedia

    en.wikipedia.org/wiki/Status_effect

    Healing the target's health over time (either for a period of time OR while a status effect is active). Removing the target's health over time (either for a period of time OR while a status effect is active). Boosting the damage output of the target. Lowering the damage output of the target. Taunting the enemy to avoid other players getting ...

  4. Critical hit - Wikipedia

    en.wikipedia.org/wiki/Critical_hit

    In many role-playing games and video games, a critical hit (or crit) is a chance that a successful attack will deal more damage than a normal blow.. The concept of critical hits originates from wargames and role-playing games, as a way to simulate luck, and crossed over into video games in the 1986 JRPG Dragon Quest, [1] set at a fixed rate of 1/64 (~1.56%). [2]

  5. Star Wars: Galaxy of Heroes - Wikipedia

    en.wikipedia.org/wiki/Star_Wars:_Galaxy_of_Heroes

    Guilds send in teams of five hologram avatars at a time to battle multiple powerful bosses across four different stages, with all bosses sharing a universal health bar that is split into fourths, one for each stage, which decreases as the damage the guild inflicts begins to accumulate.

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A visual effect that occurs every time the player-character lands a hit on the opponent; commonly seen in first-person shooter games like Call of Duty. hit points (HP) See health. hitbox 1. (especially in fighting games) The area or areas that can inflict damage or other effects to a character (usually not the one which created the hitbox) 2.

  7. Talk:Damage over time - Wikipedia

    en.wikipedia.org/wiki/Talk:Damage_over_time

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  8. Cal Kestis - Wikipedia

    en.wikipedia.org/wiki/Cal_Kestis

    Cal is the protagonist of the video game Star Wars Jedi: Fallen Order (2019), set five years after the rise of the Galactic Empire and the Great Jedi Purge.His backstory is explored in a flashback that occurs later in the game, which reveals that Cal was a Jedi Padawan training under Jedi Master Jaro Tapal during the Clone Wars, and that when Order 66 was issued, Tapal sacrificed himself to ...

  9. Force concentration - Wikipedia

    en.wikipedia.org/wiki/Force_concentration

    So a two to one advantage in units will quadruple the firepower and inflict four times the punishment, three times as many units will have nine times the combat ability and so on. Basically the greater the numerical superiority that one side has, the greater the damage he can inflict on the other side and the smaller the cost to himself.