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  2. List of free electronics circuit simulators - Wikipedia

    en.wikipedia.org/wiki/List_of_free_electronics...

    List of free analog and digital electronic circuit simulators, available for Windows, macOS, Linux, and comparing against UC Berkeley SPICE. The following table is split into two groups based on whether it has a graphical visual interface or not.

  3. Bézier curve - Wikipedia

    en.wikipedia.org/wiki/Bézier_curve

    The mathematical basis for Bézier curves—the Bernstein polynomials—was established in 1912, but the polynomials were not applied to graphics until some 50 years later when mathematician Paul de Casteljau in 1959 developed de Casteljau's algorithm, a numerically stable method for evaluating the curves, and became the first to apply them to computer-aided design at French automaker Citroën ...

  4. List of numerical analysis topics - Wikipedia

    en.wikipedia.org/wiki/List_of_numerical_analysis...

    Cubic Hermite spline. Centripetal Catmull–Rom spline — special case of cubic Hermite splines without self-intersections or cusps; Monotone cubic interpolation; Hermite spline; Bézier curve. De Casteljau's algorithm; composite Bézier curve; Generalizations to more dimensions: Bézier triangle — maps a triangle to R 3; Bézier surface ...

  5. Point-normal triangle - Wikipedia

    en.wikipedia.org/wiki/Point-normal_triangle

    With information of the given vertex positions ,, of a flat triangle and the according normal vectors ,, at the vertices a cubic Bézier triangle is constructed. In contrast to the notation of the Bézier triangle page the nomenclature follows G. Farin (2002), [2] therefore we denote the 10 control points as with the positive indices holding the condition + + =.

  6. De Casteljau's algorithm - Wikipedia

    en.wikipedia.org/wiki/De_Casteljau's_algorithm

    In the mathematical field of numerical analysis, De Casteljau's algorithm is a recursive method to evaluate polynomials in Bernstein form or Bézier curves, named after its inventor Paul de Casteljau.

  7. Bézier surface - Wikipedia

    en.wikipedia.org/wiki/Bézier_surface

    Bézier surfaces are a species of mathematical spline used in computer graphics, computer-aided design, and finite element modeling. As with Bézier curves, a Bézier surface is defined by a set of control points.

  8. List of computer simulation software - Wikipedia

    en.wikipedia.org/wiki/List_of_computer...

    FreeFem++ - Free, open-source, multiphysics Finite Element Analysis (FEA) software. Freemat - a free environment for rapid engineering, scientific prototyping and data processing using the same language as MATLAB and GNU Octave. Gekko - simulation software in Python with machine learning and optimization

  9. Bézier triangle - Wikipedia

    en.wikipedia.org/wiki/Bézier_triangle

    An example Bézier triangle with control points marked. A cubic Bézier triangle is a surface with the equation (,,) = (+ +) = + + + + + + + + +where α 3, β 3, γ 3, α 2 β, αβ 2, β 2 γ, βγ 2, αγ 2, α 2 γ and αβγ are the control points of the triangle and s, t, u (with 0 ≤ s, t, u ≤ 1 and s + t + u = 1) are the barycentric coordinates inside the triangle.