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  2. Strategy-stealing argument - Wikipedia

    en.wikipedia.org/wiki/Strategy-stealing_argument

    In the game of Chomp strategy stealing shows that the first player has a winning strategy in any rectangular board (other than 1x1). In the game of Sylver coinage, strategy stealing has been used to show that the first player can win in certain positions called "enders". [4] In all of these examples the proof reveals nothing about the actual ...

  3. Strategy (game theory) - Wikipedia

    en.wikipedia.org/wiki/Strategy_(game_theory)

    In a dynamic game, games that are played over a series of time, the strategy set consists of the possible rules a player could give to a robot or agent on how to play the game. For instance, in the ultimatum game , the strategy set for the second player would consist of every possible rule for which offers to accept and which to reject.

  4. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Sequential game: A game is sequential if one player performs their actions after another player; otherwise, the game is a simultaneous move game. Perfect information : A game has perfect information if it is a sequential game and every player knows the strategies chosen by the players who preceded them.

  5. 3 Types of Vintage NBA Jerseys That Could Be Worth a Small ...

    www.aol.com/3-types-vintage-nba-jerseys...

    For those that missed out on being able to purchase a jersey of a player like Allen Iverson or Larry Bird when they were playing, these Swingman Throwback jerseys are a common find, but can still ...

  6. This NBA team's winning strategy: 'Junk up' the game - AOL

    www.aol.com/nba-team-winning-strategy-play...

    Houston’s leading scorer, Jalen Green, averages 19 points per game, 40th among all players. Only two players on the team are shooting over 32% from three, and neither are doing so on ...

  7. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, "guess ⁠ 2 / 3 of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to ⁠ 2 / 3 of the average of numbers chosen by all players.

  8. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Suppose that Player 1 chooses U and then Player 2 chooses A: Player 1 then gets a payoff of "eight" (which in real-world terms can be interpreted in many ways, the simplest of which is in terms of money but could mean things such as eight days of vacation or eight countries conquered or even eight more opportunities to play the same game ...

  9. First-player and second-player win - Wikipedia

    en.wikipedia.org/wiki/First-player_and_second...

    With perfect play, if neither side can force a win, the game is a draw. Some games with relatively small game trees have been proven to be first or second-player wins. For example, the game of nim with the classic 3–4–5 starting position is a first-player-win game. However, Nim with the 1-3-5-7 starting position is a second-player-win.