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  2. Mordenkainen Presents: Monsters of the Multiverse - Wikipedia

    en.wikipedia.org/wiki/Mordenkainen_Presents:...

    Andrew Stretch, for TechRaptor, commented that while there are quality of life improvements in the design changes, the book seems aimed at newcomers and not towards people with "an expansive 5e library". He highlighted that monster stat blocks have been reordered based on "action economy"; creatures with spellcasting have the biggest stat block ...

  3. Guildmasters' Guide to Ravnica - Wikipedia

    en.wikipedia.org/wiki/Guildmasters'_Guide_to_Ravnica

    The book also contains about 70 pages filled with stat blocks for the monsters and NPCs that occupy Ravnica". [6] The book expands on game elements for the 5th edition, such as: Five new races — centaurs, minotaurs, loxodon, Vedalken, and Simic hybrids [6] Two subclass options — the Order Domain Cleric and the Circle of Spores Druid [6]

  4. Half-elf (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Half-elf_(Dungeons_&_Dragons)

    Matthew Byrd, for Den of Geek in 2023, highlighted that both half-elves and half-orcs have "stats/attributes" reflective of two races which "offered some unique role-playing options" and that the half-elf mechanically "benefited from a pretty generous base stat distribution and useful base skills". [31]

  5. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    The second version of the Dungeons & Dragons Basic Set combines the idea of race and class; non-human races do not have classes. Hence, a character might be a (human) Cleric or else simply an "Elf" or "Dwarf". The Basic Set presented four human classes: Cleric, Fighter, Magic User, and Thief, and three demi-human classes: Dwarf, Elf, and Halfling.

  6. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...

  7. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    This listed the three "prime requisites" of the character classes before the "general" stats: strength for fighters, intelligence for magic-users, and wisdom for clerics. The attribute sequence in D&D was changed to Strength, Intelligence, Wisdom, Dexterity, Constitution, and Charisma, sometimes referred to as "SIWDCC". [ 9 ]

  8. Volo's Guide to Monsters - Wikipedia

    en.wikipedia.org/wiki/Volo's_Guide_to_Monsters

    This errata included changes such as removing stat penalties for playable monster races and makes the changes to playable monster races seen in campaign specific settings (Eberron: Rising From The Last War and Explorer's Guide to Wildemount) canon for all of Dungeons & Dragons. [7] [8]

  9. Mordenkainen's Tome of Foes - Wikipedia

    en.wikipedia.org/wiki/Mordenkainen's_Tome_of_Foes

    Monsters of the Multiverse contains revised versions of the player races and monsters originally published in Volo's Guide to Monsters (2016) and Mordenkainen's Tome of Foes. [ 9 ] [ 10 ] In May 2022, D&D Beyond stated that users will retain access to previously purchased copies of Volo's Guide to Monsters and Mordenkainen's Tome of Foes . [ 11 ]