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  2. Sixth Fleet (wargame) - Wikipedia

    en.wikipedia.org/wiki/Sixth_Fleet_(wargame)

    Strategy & Tactics #48, which contained Sixth Fleet as a pull-out game. Sixth Fleet, subtitled "US/Soviet Naval Warfare in the Mediterranean in the 1970s", is a board wargame published by Simulations Publications Inc. (SPI) in 1975 that simulates a hypothetical attack against NATO forces in the Mediterranean Sea by naval forces of the Soviet Union.

  3. Sarah C. Paine - Wikipedia

    en.wikipedia.org/wiki/Sarah_C._Paine

    Sarah Crosby Mallory "Sally" Paine (in publications, S. C. M. Paine; born 1957) is an American historian, author, and professor of strategy and policy at the U.S. Naval War College in Newport, Rhode Island.

  4. Naval Aviation Warfighting Development Center - Wikipedia

    en.wikipedia.org/wiki/Naval_Aviation_Warfighting...

    The Plans, Programs and Tactics (N5) department utilizes both NAWDC and fleet aircraft to develop the latest in airwing tactics. These are standardized and promulgated to the fleet via the Naval Warfare Publication 3-01 Carrier Airwing Tactical Memo, and updated bi-annually.

  5. Stockton Center for International Law - Wikipedia

    en.wikipedia.org/wiki/Stockton_Center_for...

    Finally, the Naval War College has been extensively involved with the Navy Department in the drafting and reviewing of manuals and publications which provide guidance with regard to warfare at sea. Charles H. Stockton , who was the president of the Naval War College at the time, prepared the first set of manuals on naval warfare titled ‘U.S ...

  6. The Influence of Sea Power upon History - Wikipedia

    en.wikipedia.org/wiki/The_Influence_of_Sea_Power...

    The Influence of Sea Power upon History: 1660–1783 is a history of naval warfare published in 1890 by the American naval officer and historian Alfred Thayer Mahan.It details the role of sea power during the seventeenth and eighteenth centuries, and discussed the various factors needed to support and achieve sea power, with emphasis on having the largest and most powerful fleet.

  7. Naval warfare - Wikipedia

    en.wikipedia.org/wiki/Naval_warfare

    Naval Warfare, 1815–1914 (2001). Starr, Chester. The Influence of Sea Power on Ancient History (1989) Tucker, Spencer, ed. Naval Warfare: An International Encyclopedia (3 vol. Cambridge UP, 2002); 1231 pp; 1500 articles by many experts cover 2500 years of world naval history, esp. battles, commanders, technology, strategies and tactics,

  8. Harpoon (series) - Wikipedia

    en.wikipedia.org/wiki/Harpoon_(series)

    Harpoon 3 Advanced Naval Warfare is the current civilian edition of the product. Military customers are offered Harpoon 3 Pro, which is tailored for customer specifications. There was a Macintosh version that lies between the Harpoon II and Harpoon 3 Advanced Naval Warfare called "Harpoon III v3.6.3" aka "H3"

  9. General Quarters (rules) - Wikipedia

    en.wikipedia.org/wiki/General_Quarters_(rules)

    General Quarters is a set of naval wargaming rules written by Lonnie Gill that were first published in the 1970s. Being quick and easy to play, they have become one of the most popular series of World War I and World War II era naval rules (the rules topped a poll of popular wargame rules among members of the Naval Wargames Society).