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  2. Metroid Dread - Wikipedia

    en.wikipedia.org/wiki/Metroid_Dread

    The Metroid producer, Yoshio Sakamoto, conceived Metroid Dread as a Nintendo DS sequel to Metroid Fusion (2002). [7] It came from the concept of having Samus followed by "dread" on an unfamiliar planet. [8] Sakamoto wanted to expand on the stealth sequences in Fusion and combine them with traditional Metroid gameplay. [7]

  3. SA-X - Wikipedia

    en.wikipedia.org/wiki/SA-X

    The SA-X originally appeared in Metroid Fusion, having developed from an X parasite originally found on the planet SR388.It first infects both the protagonist Samus Aran and her bio-organic Power Suit after Samus killed the creature it was originally inhabiting during a Galactic Federation research mission on the planet.

  4. Yoshio Sakamoto - Wikipedia

    en.wikipedia.org/wiki/Yoshio_Sakamoto

    [3] [4] [5] He also directed Super Metroid, Metroid Fusion, Metroid: Zero Mission, Metroid: Other M, and was the producer for Metroid: Samus Returns and Metroid Dread. [6] [7] Sakamoto's design work is also found in Nintendo games including Balloon Kid (1990), Game & Watch Gallery (1997), Wario Land 4 (2001), and the WarioWare series.

  5. List of Metroid media - Wikipedia

    en.wikipedia.org/wiki/List_of_Metroid_media

    1991 – Game Boy [12] 2011 – 3DS Virtual Console [15] 2023 – Nintendo Switch: Notes: First handheld Metroid title. A special color palette used for the game was added to the Game Boy Color hardware. [16] Nintendo considered a remake for the Game Boy Advance. [1] Remade for the 3DS as Metroid: Samus Returns.

  6. Metroid - Wikipedia

    en.wikipedia.org/wiki/Metroid

    The Metroid Prime series is set between Metroid and Metroid II: Return of Samus, and chronicles Samus' conflicts with a malignant, radioactive substance named Phazon. [14] In Metroid Prime, Samus travels to Tallon IV to stop the Space Pirates from exploiting a Phazon-infused meteor that has poisoned the local ecosystem. [13]

  7. Samus Aran - Wikipedia

    en.wikipedia.org/wiki/Samus_Aran

    Samus Aran (Japanese: サムス・アラン, Hepburn: Samusu Aran) is the protagonist of the video game series Metroid by Nintendo.She was created by the Japanese video game designer Makoto Kano and introduced in the first Metroid (1986) for the Nintendo Entertainment System.

  8. Hiroji Kiyotake - Wikipedia

    en.wikipedia.org/wiki/Hiroji_Kiyotake

    Hiroji is the character designer of Samus Aran and named the Metroid character after Pelé, but he later found out that Pelé's full name was Edson Arantes do Nascimento, not Samus Arantes. Hiroji and Yoshio Sakamoto and the rest of the team decided at the end of Metroid to reveal that Samus was a female character, making Samus Aran one of the ...

  9. Metroid (video game) - Wikipedia

    en.wikipedia.org/wiki/Metroid_(video_game)

    In Metroid, however, items are permanent fixtures that lasted until the end. In particular, missiles and the ice beam are required to finish the game. [7] After defeating Mother Brain, the game presents one of five ending screens based on the time to completion. Metroid is one of the first games to contain multiple endings. In the third, fourth ...