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New states paradox: Adding a new state or voting block might increase the number of votes of another. Population paradox : A fast-growing state can lose votes to a slow-growing state. Arrow's paradox : Given more than two choices, no system can have all the attributes of an ideal voting system at once.
A paradox is a logically self-contradictory statement or a statement that runs contrary to one's expectation. [1] [2] It is a statement that, despite apparently valid reasoning from true or apparently true premises, leads to a seemingly self-contradictory or a logically unacceptable conclusion.
A strange loop is a hierarchy of levels, each of which is linked to at least one other by some type of relationship. A strange loop hierarchy is "tangled" (Hofstadter refers to this as a "heterarchy"), in that there is no well defined highest or lowest level; moving through the levels, one eventually returns to the starting point, i.e., the original level.
'The Brutalist' puts the American dream — and the 'paradox' of the immigrant experience — on display. 'It troubles me that it still exists,' star Adrien Brody says.
A dream could be considered a type of simulation capable of fooling someone who is asleep. As a result, Bertrand Russell has argued that the "dream hypothesis" is not a logical impossibility, but that common sense as well as considerations of simplicity and inference to the best explanation rule against it. [52]
The Dream of Human Life, by unknown artist, based on Michelangelo’s drawing The Dream, c. 1533. The dream argument is the postulation that the act of dreaming provides preliminary evidence that the senses we trust to distinguish reality from illusion should not be fully trusted, and therefore, any state that is dependent on our senses should at the very least be carefully examined and ...
Worse is better (also called the New Jersey style [1]) is a term conceived by Richard P. Gabriel in a 1989 essay [2] to describe the dynamics of software acceptance. It refers to the argument that software quality does not necessarily increase with functionality: that there is a point where less functionality ("worse") is a preferable option ("better") in terms of practicality and usability.
Newcomb's paradox was created by William Newcomb of the University of California's Lawrence Livermore Laboratory. However, it was first analyzed in a philosophy paper by Robert Nozick in 1969 [ 1 ] and appeared in the March 1973 issue of Scientific American , in Martin Gardner 's " Mathematical Games ". [ 2 ]