Search results
Results from the WOW.Com Content Network
Let be a vector space over a field equipped with a bilinear form. We define to be left-orthogonal to , and to be right-orthogonal to , when (,) = For a subset of , define the left-orthogonal complement to be = {: (,) = }.
Perpendicular is also used as a noun: a perpendicular is a line which is perpendicular to a given line or plane. Perpendicularity is one particular instance of the more general mathematical concept of orthogonality ; perpendicularity is the orthogonality of classical geometric objects.
The line with equation ax + by + c = 0 has slope -a/b, so any line perpendicular to it will have slope b/a (the negative reciprocal). Let (m, n) be the point of intersection of the line ax + by + c = 0 and the line perpendicular to it which passes through the point (x 0, y 0). The line through these two points is perpendicular to the original ...
Given two linearly independent vectors a and b, the cross product, a × b (read "a cross b"), is a vector that is perpendicular to both a and b, [1] and thus normal to the plane containing them. It has many applications in mathematics, physics, engineering, and computer programming. It should not be confused with the dot product (projection ...
The perpendicular line passing through the chord's midpoint is called sagitta (Latin for "arrow"). More generally, a chord is a line segment joining two points on any curve, for instance, on an ellipse. A chord that passes through a circle's center point is the circle's diameter.
For a given vector and plane, the sum of projection and rejection is equal to the original vector. Similarly, for inner product spaces with more than three dimensions, the notions of projection onto a vector and rejection from a vector can be generalized to the notions of projection onto a hyperplane, and rejection from a hyperplane.
In Euclidean space, two vectors are orthogonal if and only if their dot product is zero, i.e. they make an angle of 90° (radians), or one of the vectors is zero. [4] Hence orthogonality of vectors is an extension of the concept of perpendicular vectors to spaces of any dimension.
In geometry, a normal is an object (e.g. a line, ray, or vector) that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the line perpendicular to the tangent line to the curve at the point. A normal vector of length one is called a unit normal vector.