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  2. Van Gogh immersive experience - Wikipedia

    en.wikipedia.org/wiki/Van_Gogh_immersive_experience

    Van Gogh immersive experience. A number of real-life and virtual reality exhibits of Vincent van Gogh 's paintings have been staged around the world since the 2000s. The for-profit events range across venues, organizers, and locations, though the majority have been held in North America in 2021 and 2022. The events are typically set up in large ...

  3. Catacombs of Paris - Wikipedia

    en.wikipedia.org/wiki/Catacombs_of_Paris

    www .catacombes .paris .fr /en. The Catacombs of Paris ( French: Catacombes de Paris, pronunciation ⓘ) are underground ossuaries in Paris, France, which hold the remains of more than six million people. [ 2] Built to consolidate Paris's ancient stone quarries, they extend south from the Barrière d'Enfer ("Gate of Hell") former city gate; the ...

  4. Virtual museum - Wikipedia

    en.wikipedia.org/wiki/Virtual_museum

    Virtual museum. A virtual museum is a digital entity that draws on the characteristics of a museum, in order to complement, enhance, or augment the museum experience through personalization, interactivity, and richness of content. Virtual museums can perform as the digital footprint of a physical museum, or can act independently, while ...

  5. Musée d'Orsay - Wikipedia

    en.wikipedia.org/wiki/Musée_d'Orsay

    The Musée d'Orsay ( UK: / ˌmjuːzeɪdɔːrˈseɪ / MEW-zay dor-SAY, US: / mjuːˈzeɪ -/ mew-ZAY -⁠, French: [myze dɔʁsɛ]) (English: Orsay Museum) is a museum in Paris, France, on the Left Bank of the Seine. It is housed in the former Gare d'Orsay, a Beaux-Arts railway station built between 1898 and 1900. The museum holds mainly French ...

  6. WebMuseum - Wikipedia

    en.wikipedia.org/wiki/WebMuseum

    Current status. Live. The WebMuseum, formerly known as the WebLouvre, was founded by Nicolas Pioch [1] [2] in France in 1994, while he was a student. It is one of the earliest examples of a virtual museum. [3] The site won the 1994 Best of the Web award [1] for the "Best Use of Multiple Media". [4]

  7. T-Pain in your living room: Are virtual concerts the ... - AOL

    www.aol.com/t-pain-living-room-virtual-083855491...

    AmazeVR is collaborating with musicians including T-Pain, Megan Thee Stallion, and aespa for virtual reality concerts. But can the experience replicate what fans love about live music?

  8. Holodeck - Wikipedia

    en.wikipedia.org/wiki/Holodeck

    Holodeck. A vacant holodeck on the Enterprise -D; the arch and exit are prominent. The Holodeck is a fictional device from the television franchise Star Trek which uses "holograms" (projected light and electromagnetic energy which create the illusion of solid objects) to create a realistic 3D simulation of a real or imaginary setting, in which ...

  9. Virtual queue systems at Disney Parks - Wikipedia

    en.wikipedia.org/wiki/Virtual_queue_systems_at...

    FastPass+ entrance at Magic Kingdom. Disney Parks have utilized virtual queue systems since the introduction of the FastPass System in 1999. These systems allow theme park visitors to wait in a virtual queue for an attraction, reducing the time spent in line. Depending on the system, access to virtual queues may come with park admission or may ...