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  2. SimCity 4 - Wikipedia

    en.wikipedia.org/wiki/SimCity_4

    SimCity 4. SimCity 4 is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic Arts. The game was released in January 2003 for Microsoft Windows and in June 2003 for Mac OS X. It is the fourth major installment in the SimCity series. SimCity 4 has a single expansion pack called Rush Hour which adds features to ...

  3. SimCity 4: Rush Hour - Wikipedia

    en.wikipedia.org/wiki/SimCity_4:_Rush_Hour

    SimCity 4: Rush Hour is the expansion pack for SimCity 4 created by EA Games and Maxis, where the player builds a city from scratch. It was released in September 2003 simultaneously with a deluxe edition of SimCity 4 which also contains the expansion pack built-in. In SimCity 4: Rush Hour, players continue to build and manage cities, but now ...

  4. List of electronic color code mnemonics - Wikipedia

    en.wikipedia.org/wiki/List_of_electronic_color...

    A mnemonic which includes color name (s) generally reduces the chances of confusing black and brown. Some mnemonics that are easy to remember: B eetle B ailey R uns O ver Y our G eneral B efore V ery G ood W itnesses. B each B ums R arely O ffer Y ou G atorade B ut V ery G ood W ater. B etter B e R ight O r Y our G reat B ig V acation G oes W rong.

  5. SimCity - Wikipedia

    en.wikipedia.org/wiki/SimCity

    SimCity is an open-ended city-building video game franchise originally designed by Will Wright. The first game in the series, SimCity, was published by Maxis in 1989 and was followed by several sequels and many other spin-off Sim titles, including 2000's The Sims, which itself became a best-selling computer game and franchise. [ 1]

  6. List of 8-bit computer hardware graphics - Wikipedia

    en.wikipedia.org/wiki/List_of_8-bit_computer...

    The Enterprise computer has five graphics modes: 40- and 80-column text modes, Lo-Res and Hi-Res bit mapped graphics, and attribute graphics. Bit mapped graphics modes allow selection between displays of 2, 4,16 or 256 colors (from a 3-3-2 bit RGB palette), but horizontal resolution decreases as color depth increases.

  7. SimCity 64 - Wikipedia

    en.wikipedia.org/wiki/SimCity_64

    Nintendo 64DD. Release. JP: February 23, 2000 [1] Genre (s) City-building simulation. Mode (s) Single-player. SimCity 64 (シムシティー64, shimushitī-rokuyon) is a city-building video game developed by HAL Laboratory and published by Nintendo for the Nintendo 64DD. The game and its peripheral were released only in Japan.

  8. Darkspore - Wikipedia

    en.wikipedia.org/wiki/Darkspore

    Mode (s) Single-player, multiplayer. Darkspore is a video game that borrowed creature editing technology from Spore. It was described as "a fast-paced, science fiction action role-playing game in which the player battled across alien worlds to save the galaxy from the mutated forces of Darkspore". [5] In addition to the creature editor, the ...

  9. SimCity (1989 video game) - Wikipedia

    en.wikipedia.org/wiki/SimCity_(1989_video_game)

    NA: December 18, 2008. Genre (s) City-building. Mode (s) Single-player, multiplayer. SimCity (also known as the retronyms Micropolis or SimCity Classic) [4] is a city-building simulation video game developed by Will Wright, and released for several platforms from 1989 to 1991. SimCity features two-dimensional graphics and an overhead perspective.