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  2. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Pólya mentions that there are many reasonable ways to solve problems. [3] The skill at choosing an appropriate strategy is best learned by solving many problems. You will find choosing a strategy increasingly easy. A partial list of strategies is included: Guess and check [9] Make an orderly list [10] Eliminate possibilities [11] Use symmetry [12]

  3. Grid method multiplication - Wikipedia

    en.wikipedia.org/wiki/Grid_method_multiplication

    so 3 × 17 = 30 + 21 = 51. This is the "grid" or "boxes" structure which gives the multiplication method its name. Faced with a slightly larger multiplication, such as 34 × 13, pupils may initially be encouraged to also break this into tens. So, expanding 34 as 10 + 10 + 10 + 4 and 13 as 10 + 3, the product 34 × 13 might be represented:

  4. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    Optimal solutions for the Rubik's Cube. Optimal solutions for the Rubik's Cube are solutions that are the shortest in some sense. There are two common ways to measure the length of a solution. The first is to count the number of quarter turns. The second is to count the number of outer-layer twists, called "face turns".

  5. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    Equation solving. The quadratic formula, the symbolic solution of the quadratic equation ax2 + bx + c = 0. An example of using Newton–Raphson method to solve numerically the equation f(x) = 0. In mathematics, to solve an equation is to find its solutions, which are the values (numbers, functions, sets, etc.) that fulfill the condition stated ...

  6. System of linear equations - Wikipedia

    en.wikipedia.org/wiki/System_of_linear_equations

    In mathematics, a system of linear equations (or linear system) is a collection of two or more linear equations involving the same variables. [1][2] For example, is a system of three equations in the three variables x, y, z. A solution to a linear system is an assignment of values to the variables such that all the equations are simultaneously ...

  7. Sums of three cubes - Wikipedia

    en.wikipedia.org/wiki/Sums_of_three_cubes

    In the mathematics of sums of powers, it is an open problem to characterize the numbers that can be expressed as a sum of three cubes of integers, allowing both positive and negative cubes in the sum. A necessary condition for an integer to equal such a sum is that cannot equal 4 or 5 modulo 9, because the cubes modulo 9 are 0, 1, and −1, and ...

  8. LITS - Wikipedia

    en.wikipedia.org/wiki/LITS

    LITS is played on a rectangular grid, typically 10×10; the grid is divided into polyominoes, none of which have fewer than four cells.The goal is to shade in a tetromino within each pre-printed polyomino in such a way that no two matching tetrominoes are orthogonally adjacent (with rotations and reflections counting as matching), and that the shaded cells form a valid nurikabe: they are all ...

  9. Coefficient matrix - Wikipedia

    en.wikipedia.org/wiki/Coefficient_matrix

    Coefficient matrix. Matrix whose entries are the coefficients of a linear equation. In linear algebra, a coefficient matrix is a matrix consisting of the coefficients of the variables in a set of linear equations. The matrix is used in solving systems of linear equations.