enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Genre. Mathematics, problem solving. Publication date. 1945. ISBN. 9780691164076. How to Solve It (1945) is a small volume by mathematician George Pólya, describing methods of problem solving. [1] This book has remained in print continually since 1945.

  3. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    Clearly the number of moves required to solve any of these subproblems is a lower bound for the number of moves needed to solve the entire cube. Given a random cube C, it is solved as iterative deepening. First all cubes are generated that are the result of applying 1 move to them. That is C * F, C * U, …

  4. Quadratic formula - Wikipedia

    en.wikipedia.org/wiki/Quadratic_formula

    Quadratic formula. The roots of the quadratic function y = ⁠ 1 2 ⁠x2 − 3x + ⁠ 5 2 ⁠ are the places where the graph intersects the x -axis, the values x = 1 and x = 5. They can be found via the quadratic formula. In elementary algebra, the quadratic formula is a closed-form expression describing the solutions of a quadratic equation.

  5. Four fours - Wikipedia

    en.wikipedia.org/wiki/Four_fours

    Four fours. Four fours is a mathematical puzzle, the goal of which is to find the simplest mathematical expression for every whole number from 0 to some maximum, using only common mathematical symbols and the digit four. No other digit is allowed. Most versions of the puzzle require that each expression have exactly four fours, but some ...

  6. Rubik's Revenge - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Revenge

    A solved Rubik's Revenge cube. The Rubik's Revenge (also known as the 4×4×4 Rubik's Cube) is a 4×4×4 version of the Rubik's Cube.It was released in 1981. Invented by Péter Sebestény, the cube was nearly called the Sebestény Cube until a somewhat last-minute decision changed the puzzle's name to attract fans of the original Rubik's Cube. [1]

  7. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    Equation solving. The quadratic formula, the symbolic solution of the quadratic equation ax2 + bx + c = 0. An example of using Newton–Raphson method to solve numerically the equation f(x) = 0. In mathematics, to solve an equation is to find its solutions, which are the values (numbers, functions, sets, etc.) that fulfill the condition stated ...

  8. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    In numerical analysis, Newton's method, also known as the Newton–Raphson method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real -valued function. The most basic version starts with a real-valued function f, its derivative f ′, and ...

  9. System of polynomial equations - Wikipedia

    en.wikipedia.org/wiki/System_of_polynomial_equations

    System of polynomial equations. A system of polynomial equations (sometimes simply a polynomial system) is a set of simultaneous equations f1 = 0, ..., fh = 0 where the fi are polynomials in several variables, say x1, ..., xn, over some field k. A solution of a polynomial system is a set of values for the xi s which belong to some algebraically ...