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  2. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    The software is designed as a laboratory [5] in constant evolution and includes both consolidated algorithms as the 3D morphing and experimental technologies, as the fuzzy mathematics used to handle the relations between human parameters, the non-linear interpolation [6] used to define the age, mass and tone, the auto-modelling engine based on body proportions and the expert system used to ...

  3. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    As of 2021, official releases of Blender for Microsoft Windows, macOS and Linux, [241] as well as a port for FreeBSD, [242] are available in 64-bit versions. Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [243] [244] Blender 2.80 was the last release that had a version for 32-bit systems (x86). [245]

  4. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    The above figure shows a four-sided box as represented by a VV mesh. Each vertex indexes its neighboring vertices. The last two vertices, 8 and 9 at the top and bottom center of the "box-cylinder", have four connected vertices rather than five. A general system must be able to handle an arbitrary number of vertices connected to any given vertex.

  5. Graph theory - Wikipedia

    en.wikipedia.org/wiki/Graph_theory

    A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (also called arcs, links or lines). A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically.

  6. Multiple edges - Wikipedia

    en.wikipedia.org/wiki/Multiple_edges

    Multiple edges joining two vertices. In graph theory, multiple edges (also called parallel edges or a multi-edge), are, in an undirected graph, two or more edges that are incident to the same two vertices, or in a directed graph, two or more edges with both the same tail vertex and the same head vertex. A simple graph has no multiple edges and ...

  7. Vertex (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(computer_graphics)

    A vertex (plural vertices) in computer graphics is a data structure that describes certain attributes, like the position of a point in 2D or 3D space, or multiple points on a surface. Application to 3D models

  8. Edge contraction - Wikipedia

    en.wikipedia.org/wiki/Edge_contraction

    Let = (,) be a graph (or directed graph) containing an edge = (,) with .Let be a function that maps every vertex in {,} to itself, and otherwise, maps it to a new vertex .The contraction of results in a new graph ′ = (′, ′), where ′ = ({,}) {}, ′ = {}, and for every , ′ = ′ is incident to an edge ′ ′ if and only if, the corresponding edge, is incident to in .

  9. Graph operations - Wikipedia

    en.wikipedia.org/wiki/Graph_operations

    There are two definitions. In the most common one, the disjoint union of graphs, the union is assumed to be disjoint. Less commonly (though more consistent with the general definition of union in mathematics) the union of two graphs is defined as the graph (V 1 ∪ V 2, E 1 ∪ E 2). graph intersection: G 1 ∩ G 2 = (V 1 ∩ V 2, E 1 ∩ E 2); [1]