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  2. What Geno Smith says, how he says it often as important as ...

    www.aol.com/geno-smith-says-says-often-120000352...

    Yet Smith’s messages remained upbeat on the sidelines, in the locker room at halftime, in the huddle. “Just stay poised, stay calm,” the QB kept telling his teammates during the Denver game.

  3. Positive sign for Seahawks’ run game: Kenneth Walker ... - AOL

    www.aol.com/day-uchenna-nwosu-seahawks-kenneth...

    Another key Seahawks starter back from injury to practice. One day after every-down outside linebacker Uchenna Nwosu practiced for the first time in a month off of a sprained knee, lead running ...

  4. MASH (game) - Wikipedia

    en.wikipedia.org/wiki/MASH_(game)

    Player 2 then begins to draw a swirl on a separate piece of paper. Player 1 says "Stop" at a time they choose after waiting at least 3 seconds, and player 2 stops and draws a line through the swirl from the endpoint to the starting point. They then count how many times the swirl intercepts the line drawn.

  5. Seahawks’ Uchenna Nwosu back practicing, smiling. Will he ...

    www.aol.com/seahawks-uchenna-nwosu-back...

    Key linebacker Uchenna Nwosu (10) returns to practice Sept. 25, 2024, at the Viriginia Mason Athletic Center in Renton for the first time in a month, since he sprained his knee in the Seahawks ...

  6. History of timekeeping devices - Wikipedia

    en.wikipedia.org/wiki/History_of_timekeeping_devices

    History of timekeeping devices. A marine sandglass. It is related to the hourglass, nowadays often used symbolically to represent the concept of time. The history of timekeeping devices dates back to when ancient civilizations first observed astronomical bodies as they moved across the sky. Devices and methods for keeping time have gradually ...

  7. Kim's Game - Wikipedia

    en.wikipedia.org/wiki/Kim's_Game

    Kim's Game is a game or exercise played by Scouts, [1] the military, and other groups, in which a selection of objects must be memorised. The game develops a person's capacity to observe and remember details. The name is derived from Rudyard Kipling 's 1901 novel Kim, in which the protagonist plays the game during his training as a spy.

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