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Snes9x is a Super Nintendo Entertainment System emulator software with official ports for MS-DOS, Linux, Microsoft Windows, AmigaOS 4, macOS, MorphOS, Xbox, PSP, PS3, GameCube, Wii, iOS, and Android. [4] Windows RT and Windows Phone 8 have an unofficial port named Snes8x.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
The GSU-1 however runs at the full 21.47 MHz. Both the MARIO CHIP 1 and the GSU-1 can support a maximum ROM size of 8 Mbits. The design was revised to the GSU-2, which is still 16-bit, but this version can support a ROM size greater than 8 Mbit. The final known revision is the GSU-2-SP1.
Higan is a free and open source emulator for multiple video game consoles, including the Super Nintendo Entertainment System.It was developed by Near.Originally called bsnes [4] (which was later reused for a new emulator by the same developer), the emulator is notable for attempting to emulate the original hardware as accurately as possible through low-level, cycle-accurate emulation and for ...
Dolphin is a free and open-source video game console emulator of GameCube and Wii [27] that runs on Windows, Linux, macOS, Android, Xbox One, Xbox Series X and Series S. [9] [10]
Project64 is a free and open-source Nintendo 64 emulator written in the programming languages C and C++ for Microsoft Windows. [3] This software uses a plug-in system allowing third-party groups to use their own plug-ins to implement specific components.
The RetroN 5, a system that plays various game systems through software emulation. Originally planned as the RetroN 4, with four cartridge slots supporting NES, SNES, Genesis, and Game Boy/Game Boy Color/Game Boy Advance games. [16] [17] It was officially unveiled in March 2013 as the RetroN 5, with a fifth slot added for Famicom cartridges.
The S-SMP audio subsystem consisted of a 16-bit digital signal processor (DSP) to sequence the mix samples, an 8-bit SPC700 CPU to drive the DSP and 64 KB of dedicated PSRAM. [75] It was designed by Ken Kutaragi and produced by Sony [76] and is completely independent from the rest of the system. It is clocked at a nominal 24.576 MHz in both ...