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In the "notes" section, there is a difference between: web-based, referring to applications that may be installed on a web server (usually requiring MySQL or another database and PHP, Perl, Python, or some other language for web applications), and; a centrally hosted website.
Early algorithms for Boolean operations on polygons were based on the use of bitmaps.Using bitmaps in modeling polygon shapes has many drawbacks. One of the drawbacks is that the memory usage can be very large, since the resolution of polygons is proportional to the number of bits used to represent polygons.
Python, an open-source programming language widely used in data mining and machine learning. R, an open-source programming language for statistical computing and graphics. Together with Python one of the most popular languages for data science. TinkerPlots an EDA software for upper elementary and middle school students.
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).
Notes and references, with a section heading "Notes" or "References" (usually the latter), or a separate section for each in this order (see Wikipedia:Citing sources); avoid "Bibliography", confusable with the subject's works
Pandas (styled as pandas) is a software library written for the Python programming language for data manipulation and analysis.In particular, it offers data structures and operations for manipulating numerical tables and time series.
Python sets are very much like mathematical sets, and support operations like set intersection and union. Python also features a frozenset class for immutable sets, see Collection types. Dictionaries (class dict) are mutable mappings tying keys and corresponding values. Python has special syntax to create dictionaries ({key: value})
Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface ( GUI ) to real-time image analysis , but is most often used in reference to interactive 3D computer graphics ...