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  2. Mental rotation - Wikipedia

    en.wikipedia.org/wiki/Mental_rotation

    Mental rotation can be described as the brain moving objects in order to help understand what they are and where they belong. Mental rotation has been studied to try to figure out how the mind recognizes objects in their environment. Researchers generally call such objects stimuli. Mental rotation is one cognitive function for the person to ...

  3. Orientation (geometry) - Wikipedia

    en.wikipedia.org/wiki/Orientation_(geometry)

    Changing orientation of a rigid body is the same as rotating the axes of a reference frame attached to it.. In geometry, the orientation, attitude, bearing, direction, or angular position of an object – such as a line, plane or rigid body – is part of the description of how it is placed in the space it occupies. [1]

  4. Gesture drawing - Wikipedia

    en.wikipedia.org/wiki/Gesture_drawing

    The practice allows an artist to draw strenuous or spontaneous poses that cannot be held by the model long enough for an elaborate study and reinforces the importance of movement, action, and direction, which can be overlooked during a long drawing. Thus, an approach is encouraged which notes basic lines of rhythm within the figure.

  5. Translation (geometry) - Wikipedia

    en.wikipedia.org/wiki/Translation_(geometry)

    In classical physics, translational motion is movement that changes the position of an object, as opposed to rotation.For example, according to Whittaker: [1] If a body is moved from one position to another, and if the lines joining the initial and final points of each of the points of the body are a set of parallel straight lines of length ℓ, so that the orientation of the body in space is ...

  6. Motion - Wikipedia

    en.wikipedia.org/wiki/Motion

    In an inertial reference frame, the vector sum of the forces F on an object is equal to the mass m of that object multiplied by the acceleration a of the object: =. If the resultant force F → {\displaystyle {\vec {F}}} acting on a body or an object is not equal to zero, the body will have an acceleration a {\displaystyle a} that is in the ...

  7. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    The movement of objects in the real world, such as the human body, animals, vehicles, etc. needs time to accelerate and slow down. For this reason, more pictures are drawn near the beginning and end of an action, creating a slow in and slow out effect in order to achieve more realistic movements. This concept emphasizes the object's extreme poses.

  8. Spacetime diagram - Wikipedia

    en.wikipedia.org/wiki/Spacetime_diagram

    Kinematic features besides the object's position are visible by the slope and shape of the lines. [1] In Fig 1-1, the plotted object moves away from the origin at a positive constant velocity (1.66 m/s) for 6 seconds, halts for 5 seconds, then returns to the origin over a period of 7 seconds at a non-constant speed (but negative velocity).

  9. Figure drawing - Wikipedia

    en.wikipedia.org/wiki/Figure_drawing

    Figure drawing by Leonardo da Vinci. A figure drawing is a drawing of the human form in any of its various shapes and postures, using any of the drawing media. The term can also refer to the act of producing such a drawing. The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches.