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  2. 44,100 Hz - Wikipedia

    en.wikipedia.org/wiki/44,100_Hz

    The selection of the sample rate was based primarily on the need to reproduce the audible frequency range of 20–20,000 Hz (20 kHz). The Nyquist–Shannon sampling theorem states that a sampling rate of more than twice the maximum frequency of the signal to be recorded is needed, resulting in a required rate of greater than 40 kHz. The exact ...

  3. Frequency domain - Wikipedia

    en.wikipedia.org/wiki/Frequency_domain

    The inverse Fourier transform converts the frequency-domain function back to the time-domain function. A spectrum analyzer is a tool commonly used to visualize electronic signals in the frequency domain. A frequency-domain representation may describe either a static function or a particular time period of a dynamic function (signal or system).

  4. MPEG-1 Audio Layer II - Wikipedia

    en.wikipedia.org/wiki/MPEG-1_Audio_Layer_II

    The use of an additional entropy coding tool, and higher frequency accuracy (due to the larger number of frequency sub-bands used by MP3) explains why MP3 does not need as high a bit rate as MP2 to get an acceptable audio quality. Conversely, MP2 shows a better behavior than MP3 in the time domain, due to its lower frequency resolution.

  5. MP3 - Wikipedia

    en.wikipedia.org/wiki/MP3

    The immediate predecessors of MP3 were "Optimum Coding in the Frequency Domain" (OCF), [38] and Perceptual Transform Coding (PXFM). [39] These two codecs, along with block-switching contributions from Thomson-Brandt, were merged into a codec called ASPEC, which was submitted to MPEG, and which won the quality competition, but that was ...

  6. Audio bit depth - Wikipedia

    en.wikipedia.org/wiki/Audio_bit_depth

    The perceived dynamic range of 16-bit audio can be 120 dB or more with noise-shaped dither, taking advantage of the frequency response of the human ear. [ 28 ] [ 29 ] Dynamic range and headroom

  7. Audio system measurements - Wikipedia

    en.wikipedia.org/wiki/Audio_system_measurements

    The frequency range often specified for audio components is between 20 Hz to 20 kHz, which broadly reflects the human hearing range. Well-designed solid-state amplifiers and CD players may have a frequency response that varies by only 0.2 dB between 20 Hz to 20 kHz. [4] Loudspeakers tend to have considerably less flat frequency responses than ...

  8. Advanced Audio Coding - Wikipedia

    en.wikipedia.org/wiki/Advanced_Audio_Coding

    The signal is converted from time-domain to frequency-domain using forward modified discrete cosine transform (MDCT). This is done by using filter banks that take an appropriate number of time samples and convert them to frequency samples. The frequency domain signal is quantized based on a psychoacoustic model and encoded.

  9. Vorbis - Wikipedia

    en.wikipedia.org/wiki/Vorbis

    The game design software RPG Maker MV, released in October 2015, is the first version of that program to drop MP3 support in favor of Ogg Vorbis. In October 2017, Microsoft released support for Ogg media container, and Theora and Vorbis media formats as an optional add-on to Windows 10 and Xbox One, available for free in the Microsoft Store .