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  2. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture . They may be stored in common image file formats , referenced by 3D model formats or material definitions , and assembled into resource bundles .

  3. Bump mapping - Wikipedia

    en.wikipedia.org/wiki/Bump_mapping

    Bump mapping [1] is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calculations. The result is an apparently bumpy surface rather than a smooth surface, although the ...

  4. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    A texture map (left). The corresponding normal map in tangent space (center). The normal map applied to a sphere in object space (right). Normal map reuse is made possible by encoding maps in tangent space. The tangent space is a vector space, which is tangent to the model's surface. The coordinate system varies smoothly (based on the ...

  5. MrSID - Wikipedia

    en.wikipedia.org/wiki/MrSID

    MrSID (pronounced Mister Sid) is an acronym that stands for multiresolution seamless image database.It is a file format (filename extension.sid) developed and patented [2] [3] by LizardTech (in October 2018 absorbed into Extensis) [4] for encoding of georeferenced raster graphics, such as orthophotos.

  6. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    In an application where many small textures are used frequently, it is often more efficient to store the textures in a texture atlas which is treated as a single unit by the graphics hardware. This reduces both the disk I/O overhead and the overhead of a context switch by increasing memory locality .

  7. Cube mapping - Wikipedia

    en.wikipedia.org/wiki/Cube_mapping

    Also, cube mapping uses the entire resolution of the texture image, compared to sphere and paraboloid mappings, which also allows it to use lower resolution images to achieve the same quality. Although handling the seams of the cube map is a problem, algorithms have been developed to handle seam behavior and result in a seamless reflection.

  8. Normal map - Wikipedia

    en.wikipedia.org/wiki/Normal_map

    Download QR code; Print/export Download as PDF; Printable version; In other projects ... Normal map may refer to: Normal mapping in 3D computer graphics; Normal ...

  9. Wikipedia:Blank maps - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Blank_maps

    Image:Map of USA-bw.png – Black and white outlines for states, for the purposes of easy coloring of states. Image:BlankMap-USA-states.PNG – US states, grey and white style similar to Vardion's world maps. Image:Map of USA with county outlines.png – Grey and white map of USA with county outlines.

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