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Computational thinking (CT) refers to the thought processes involved in formulating problems so their solutions can be represented as computational steps and algorithms. [1] In education, CT is a set of problem-solving methods that involve expressing problems and their solutions in ways that a computer could also execute. [ 2 ]
GCSE Bitesize was launched in January 1998, covering seven subjects. For each subject, a one- or two-hour long TV programme would be broadcast overnight in the BBC Learning Zone block, and supporting material was available in books and on the BBC website. At the time, only around 9% of UK households had access to the internet at home.
In contrast, direct methods attempt to solve the problem by a finite sequence of operations. In the absence of rounding errors , direct methods would deliver an exact solution (for example, solving a linear system of equations A x = b {\displaystyle A\mathbf {x} =\mathbf {b} } by Gaussian elimination ).
In mathematics, an extraneous solution (or spurious solution) is one which emerges from the process of solving a problem but is not a valid solution to it. [1] A missing solution is a valid one which is lost during the solution process.
When seeking a solution, one or more variables are designated as unknowns. A solution is an assignment of values to the unknown variables that makes the equality in the equation true. In other words, a solution is a value or a collection of values (one for each unknown) such that, when substituted for the unknowns, the equation becomes an equality.
Jigsaw is a BBC show aimed at children between the ages of 4 and 7 that combined elements of puzzle solving and entertainment, which was broadcast from 16 July 1979 until 15 June 1984. Written and directed by Clive Doig , the show was presented by mime artist Adrian Hedley, Janet Ellis and "Jigg" - a giant floating orange jigsaw piece, voiced ...
Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.
Figure 1. Plots of quadratic function y = ax 2 + bx + c, varying each coefficient separately while the other coefficients are fixed (at values a = 1, b = 0, c = 0). A quadratic equation whose coefficients are real numbers can have either zero, one, or two distinct real-valued solutions, also called roots.