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  2. Board game development - Wikipedia

    en.wikipedia.org/wiki/Board_game_development

    Board game development is the entire process of creating, developing and producing a board game. It includes game design, product development, funding, marketing and promotion. [1] The process of board game design bears certain similarities to software design. [2] Dominion at pax east 2011

  3. Guess Who? - Wikipedia

    en.wikipedia.org/wiki/Guess_Who?

    Some editions of the game since the early 2000s have included more women. [10] The original version of Guess Who? featured only one non-white character – Anne, a black woman who was redrawn in a subsequent edition as white. More recently, Hasbro has redesigned the board to feature a more racially diverse set of people. [12]

  4. List of board games - Wikipedia

    en.wikipedia.org/wiki/List_of_board_games

    This is a list of board games. See the article on game classification for other alternatives, or see Category:Board games for a list of board game articles. Board games are games with rules, a playing surface, and tokens that enable interaction between or among players as players look down at the playing surface and face each other. [ 1 ]

  5. Board game - Wikipedia

    en.wikipedia.org/wiki/Board_game

    Space games - e.g. Terraforming Mars (board game) Spiritual development games (games with no winners or losers) – e.g. Transformation Game or Psyche's Key; Stacking games – e.g. Lasca or DVONN; Storytelling games – e.g. Dixit or Tales of the Arabian Nights; Territory games – e.g. Go or Reversi

  6. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    Board game design is the development of rules and presentational aspects of a board game. When a player takes part in a game, it is the player's self-subjection to the rules that create a sense of purpose for the duration of the game. [1] Maintaining the players' interest throughout the gameplay experience is the goal of board game design. [2]

  7. Candy Land - Wikipedia

    en.wikipedia.org/wiki/Candy_Land

    Candy Land is a simple racing board game created by Eleanor Abbott and published by Milton Bradley in 1948. The game requires no reading and minimal counting skills, making it suitable for young children. No strategy is involved as players are never required to make choices; only following directions is required.

  8. Root (board game) - Wikipedia

    en.wikipedia.org/wiki/Root_(board_game)

    Root: A Game of Woodland Might and Right is a 2018 asymmetric strategy wargame board game designed by Cole Wehrle, illustrated by Kyle Ferrin, and published by Leder Games. In Root , players compete for the most victory points through moving and battling using various factions with unique abilities.

  9. Codenames (board game) - Wikipedia

    en.wikipedia.org/wiki/Codenames_(board_game)

    The game packaging includes 200 new word cards, which can also be used for the original game (provided that the language matches). The objective of the game is to reveal all 15 agents within a given number of turns without contacting too many innocent bystanders or the assassin. [5] Codenames: Harry Potter was released in 2018.