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  2. Center Game - Wikipedia

    en.wikipedia.org/wiki/Center_Game

    The Center Game is a chess opening that begins with the moves: 1. e4 e5 2. d4 exd4. The game usually continues 3.Qxd4 Nc6, developing with a gain of tempo for Black due to the attack on the white queen. (Note that 3.c3 is considered a separate opening: the Danish Gambit.)

  3. Scandinavian Defense - Wikipedia

    en.wikipedia.org/wiki/Scandinavian_Defense

    The Scandinavian Defense (or Center Counter Defense, or Center Counter Game) is a chess opening characterized by the moves: 1. e4 d5. This opening is classified under code B01 in the Encyclopaedia of Chess Openings. The Scandinavian Defense, described in the poem Scachs d'amor, is the oldest opening by Black recorded in modern chess. [1]

  4. Chess scoring - Wikipedia

    en.wikipedia.org/wiki/Chess_scoring

    In chess, by far the most common scoring system is 1 point for a win, ½ for a draw, and 0 for a loss. A number of different notations are used to denote a player's score in a match or tournament, or their long-term record against a particular opponent. The most common are:

  5. Pawn structure - Wikipedia

    en.wikipedia.org/wiki/Pawn_structure

    In a game of chess, the pawn structure (sometimes known as the pawn skeleton) is the configuration of pawns on the chessboard.Because pawns are the least mobile of the chess pieces, the pawn structure is relatively static and thus plays a large role in determining the strategic character of the position.

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  7. Tie-breaking in Swiss-system tournaments - Wikipedia

    en.wikipedia.org/wiki/Tie-breaking_in_Swiss...

    Buchholz Cut 1 (the Buchholz score reduced by the lowest score of the opponents); Buchholz (the sum of the scores of each of the opponents of a player); The greater number of wins; The greater number of wins with Black pieces, not counting forfeits. The U.S. Chess Federation recommends these as the first four tie-breaking methods to be used: [18]

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  9. Hypermodernism (chess) - Wikipedia

    en.wikipedia.org/wiki/Hypermodernism_(chess)

    The name "hypermodern" was originated by Tartakower; [4] his book Die hypermoderne Schachpartie (English: The Hypermodern Chess Game) was published in 1924. Nimzowitsch's book Mein System (English: My System) was published in 1925 through to 1927 in five installments. It discusses elements of hypermodernism, but focuses mainly on positional chess.