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The World Chess Federation (FIDE) divides time controls for chess into "classical" time controls, and the fast chess time controls.As of July 2014, for master-level players (with an Elo of 2400 or higher) the regulations state that at least 120 minutes per player (based on a 60-move game) must be allocated for a game to be rated on the "classical" list; [2] for lower-rated players, this can be ...
The game timer provides, among other features, a user-definable delay between the time the activation button is pressed and the time that the activated clock actually begins to count down. United States Patent 5,420,830 was issued on May 10, 1995, and subsequently assigned to the United States Chess Federation by the inventors.
For example, if the delay is five seconds and the player has ten minutes remaining on his clock, when his clock is activated, he now has ten minutes and five seconds remaining. Time can be accumulated, so if the player moves within the delay period, his remaining time increases. This form of time control is common on internet chess servers.
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Online chess is often played faster, with 93.8% of live chess games on Chess.com being played with a time control of 10 minutes per side or faster. [16] International Master Anna Rudolf said that "online chess' shift to speed chess has brought excitement to the game."
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