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  2. Belt problem - Wikipedia

    en.wikipedia.org/wiki/Belt_problem

    The belt problem is a mathematics problem which requires finding the length of a crossed belt that connects two circular pulleys with radius r 1 and r 2 whose centers are separated by a distance P. The solution of the belt problem requires trigonometry and the concepts of the bitangent line , the vertical angle , and congruent angles .

  3. Math Blaster! - Wikipedia

    en.wikipedia.org/wiki/Math_Blaster!

    Math Blaster! is a 1983 educational video game, and the first entry in the "Math Blaster" series within the Blaster Learning System created by Davidson & Associates. The game was developed by former educator Jan Davidson. [2] It would be revised and ported to newer hardware and operating systems, with enhanced versions rebranded as Math Blaster ...

  4. Treasure MathStorm! - Wikipedia

    en.wikipedia.org/wiki/Treasure_MathStorm!

    Treasure MathStorm! is the second of four games in The Learning Company's "Treasure" series along with Treasure Mountain!, Treasure Cove!, and Treasure Galaxy!. The "Treasure" series is a subgroup of the company's Super Solvers series. All the games in this series are math and reading comprehension oriented educational adventure games aimed at ...

  5. Talk:Belt problem - Wikipedia

    en.wikipedia.org/wiki/Talk:Belt_problem

    3 Math use. 2 comments. 4 Equation. ... 3 comments. 6 External links modified. 1 comment. 7 Belt problem vs pulley problem. 1 comment. Toggle the table of contents.

  6. OutNumbered! - Wikipedia

    en.wikipedia.org/wiki/OutNumbered!

    OutNumbered! is a side-scrolling educational game whose objective is to stop the Master of Mischief, a common antagonist of The Learning Company's Super Solvers series and Treasure series, from taking over a television and radio station before midnight.

  7. Mathematical puzzle - Wikipedia

    en.wikipedia.org/wiki/Mathematical_puzzle

    Many of the puzzles are well known because they were discussed by Martin Gardner in his "Mathematical Games" column in Scientific American. Mathematical puzzles are sometimes used to motivate students in teaching elementary school math problem solving techniques. [1]

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  9. List of Commodore 16 games - Wikipedia

    en.wikipedia.org/wiki/List_of_Commodore_16_games

    Commodore 16 Games Pack I 3D Ghost Chase Maze Unknown English Four Great Games 3D Maze Maze 1985-11 English C16 Plus4 Computing Issue #4 Ack Ack Attack Action 1988 English Four Great Games Vol. 3 Add and Subtract Educational 1984 English Math Games And Word Problems Air Traffic Simulator 1986 Dutch Cassette C1606 Alien Invasion Action 1988 English

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