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  2. Worse is better - Wikipedia

    en.wikipedia.org/wiki/Worse_is_better

    Worse is better (also called the New Jersey style [1]) is a term conceived by Richard P. Gabriel in a 1989 essay [2] to describe the dynamics of software acceptance. It refers to the argument that software quality does not necessarily increase with functionality: that there is a point where less functionality ("worse") is a preferable option ("better") in terms of practicality and usability.

  3. Software quality - Wikipedia

    en.wikipedia.org/wiki/Software_quality

    Relationship between software desirable characteristics (right) and measurable attributes (left) Software quality measurement is about quantifying to what extent a system or software possesses desirable characteristics. This can be performed through qualitative or quantitative means or a mix of both.

  4. List of system quality attributes - Wikipedia

    en.wikipedia.org/wiki/List_of_system_quality...

    These are sometimes named architecture characteristics, or "ilities" after the suffix many of the words share. They are usually architecturally significant requirements that require architects' attention. [1] In software architecture, these attributed are known as "architectural characteristic" or non-functional requirements.

  5. Anti-pattern - Wikipedia

    en.wikipedia.org/wiki/Anti-pattern

    According to the authors of Design Patterns, there are two key elements to an anti-pattern that distinguish it from a bad habit, bad practice, or bad idea: . The anti-pattern is a commonly-used process, structure or pattern of action that, despite initially appearing to be an appropriate and effective response to a problem, has more bad consequences than good ones.

  6. Software design - Wikipedia

    en.wikipedia.org/wiki/Software_design

    Software design usually is directed by goals for the resulting system and involves problem-solving and planning – including both high-level software architecture and low-level component and algorithm design. In terms of the waterfall development process, software design is the activity of following requirements specification and before coding ...

  7. List of failed and overbudget custom software projects

    en.wikipedia.org/wiki/List_of_failed_and_over...

    Because software, unlike a major civil engineering construction project, is often easy and cheap to change after it has been constructed, a piece of custom software that fails to deliver on its objectives may sometimes be modified over time in such a way that it later succeeds—and/or business processes or end-user mindsets may change to accommodate the software.

  8. Don't repeat yourself - Wikipedia

    en.wikipedia.org/wiki/Don't_repeat_yourself

    "Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.

  9. Code smell - Wikipedia

    en.wikipedia.org/wiki/Code_smell

    Code smells are usually not bugs; they are not technically incorrect and do not prevent the program from functioning. Instead, they indicate weaknesses in design that may slow down development or increase the risk of bugs or failures in the future. Bad code smells can be an indicator of factors that contribute to technical debt. [1]